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<blockquote data-quote="Cleon" data-source="post: 8527955" data-attributes="member: 57383"><p>Well you don't have to have the ignition if you don't want to. If the damage is down to 1d6 fire maybe it simply isn't hot enough to ignite a typical creature on casual contact?</p><p></p><p>So the current draft has:</p><p></p><p style="margin-left: 20px"><strong><em>Hot Inside #1.</em></strong> Volcano pigs radiate heat, though this is not intense enough to cause damage unless its crusty skin is broken; any hit from a piercing or slashing weapon that does more than 15 damage results in a gout of superheated air and flame from its wounded hide to all within 5 feet, who must make a DC 12 DX check to avoid 1d6 fire damage. Furthermore, once the pig is reduced to 30 hp or less, parts of its hide begin flaking off all over. At the beginning of each subsequent turn, those within 5 feet, who must make a DC 14 DX check to avoid 1d12 fire damage.</p><p></p><p>I think it'd be easier to just use 1d6 fire (with a DEX save for half) for the "heat burst" at both stages. The wording could be tightened up a bit too. You want to nix the ignition idea, which'll make it a bit simpler too.</p><p></p><p>Let's see…</p><p></p><p style="margin-left: 40px"><strong><em>Hot Inside #2.</em></strong> Volcano pigs radiate heat, but not intensely enough to cause damage unless their rocky skin is broken. If the pig takes 8 or more piercing or slashing damage from an attack a gout of superheated air and flame bursts from the wound. All targets within 5 feet must make a DC 14 DEX check, taking 3 (1d6) fire damage on a failed save, or half as much damage on a successful one. Once the pig is reduced to 30 hp or less, its cracked hide produces a gout of heat if it takes any damage except cold damage from an attack.</p><p></p><p>I'm inclined to remove the DEX save. A fire elemental's Fire Form ability is presumably based on similar radiant heat and it doesn't allow a save-for-half. It would also also speed play by not having to make all those saving throws!:</p><p></p><p style="margin-left: 20px"><strong><em>Hot Inside #3.</em></strong> Volcano pigs radiate heat, but not intensely enough to cause damage unless their rocky skin is broken. If the pig takes 8 or more piercing or slashing damage from an attack a gout of superheated air and flame bursts from the wound, causing 1d6 fire damage to all targets within 5 feet. Once the pig is reduced to 30 hp or less, its cracked hide produces a gout of heat if it takes any damage except cold damage from an attack.</p><p></p><p>I'm also thinking, if a Volcano Pig is frozen or immersed in water, wouldn't its heat gouts be rendered ineffective?</p><p></p><p style="margin-left: 20px"><strong><em>Hot Inside #4.</em></strong> Volcano pigs radiate heat, but not intensely enough to cause damage unless their rocky skin is broken. If the pig takes 8 or more piercing or slashing damage from an attack a gout of superheated air and flame bursts from the wound, causing 1d6 fire damage to all targets within 5 feet. However, if a volcano pig takes 5 or more points of cold damage over one round this chills its crusty exterior, cooling its heat gouts enough they cause no damage that round. Once the pig is reduced to 30 hp or less, its cracked hide produces a gout of heat if it takes any amount of damage from an attack that does not include cold damage.</p><p></p><p>Do you like any of those?</p></blockquote><p></p>
[QUOTE="Cleon, post: 8527955, member: 57383"] Well you don't have to have the ignition if you don't want to. If the damage is down to 1d6 fire maybe it simply isn't hot enough to ignite a typical creature on casual contact? So the current draft has: [INDENT][B][I]Hot Inside #1.[/I][/B] Volcano pigs radiate heat, though this is not intense enough to cause damage unless its crusty skin is broken; any hit from a piercing or slashing weapon that does more than 15 damage results in a gout of superheated air and flame from its wounded hide to all within 5 feet, who must make a DC 12 DX check to avoid 1d6 fire damage. Furthermore, once the pig is reduced to 30 hp or less, parts of its hide begin flaking off all over. At the beginning of each subsequent turn, those within 5 feet, who must make a DC 14 DX check to avoid 1d12 fire damage.[/INDENT] I think it'd be easier to just use 1d6 fire (with a DEX save for half) for the "heat burst" at both stages. The wording could be tightened up a bit too. You want to nix the ignition idea, which'll make it a bit simpler too. Let's see… [INDENT=2][B][I]Hot Inside #2.[/I][/B] Volcano pigs radiate heat, but not intensely enough to cause damage unless their rocky skin is broken. If the pig takes 8 or more piercing or slashing damage from an attack a gout of superheated air and flame bursts from the wound. All targets within 5 feet must make a DC 14 DEX check, taking 3 (1d6) fire damage on a failed save, or half as much damage on a successful one. Once the pig is reduced to 30 hp or less, its cracked hide produces a gout of heat if it takes any damage except cold damage from an attack.[/INDENT] I'm inclined to remove the DEX save. A fire elemental's Fire Form ability is presumably based on similar radiant heat and it doesn't allow a save-for-half. It would also also speed play by not having to make all those saving throws!: [INDENT][B][I]Hot Inside #3.[/I][/B] Volcano pigs radiate heat, but not intensely enough to cause damage unless their rocky skin is broken. If the pig takes 8 or more piercing or slashing damage from an attack a gout of superheated air and flame bursts from the wound, causing 1d6 fire damage to all targets within 5 feet. Once the pig is reduced to 30 hp or less, its cracked hide produces a gout of heat if it takes any damage except cold damage from an attack.[/INDENT] I'm also thinking, if a Volcano Pig is frozen or immersed in water, wouldn't its heat gouts be rendered ineffective? [INDENT][B][I]Hot Inside #4.[/I][/B] Volcano pigs radiate heat, but not intensely enough to cause damage unless their rocky skin is broken. If the pig takes 8 or more piercing or slashing damage from an attack a gout of superheated air and flame bursts from the wound, causing 1d6 fire damage to all targets within 5 feet. However, if a volcano pig takes 5 or more points of cold damage over one round this chills its crusty exterior, cooling its heat gouts enough they cause no damage that round. Once the pig is reduced to 30 hp or less, its cracked hide produces a gout of heat if it takes any amount of damage from an attack that does not include cold damage.[/INDENT] Do you like any of those? [/QUOTE]
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