Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Volley of Arrows Treated as One.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Griffith Dragonlake" data-source="post: 3015890" data-attributes="member: 40379"><p>Whenever I see threads like this, I'm reminded of the new stories about how many times a pcp-crazed guys shot by the police and still keeps attacking. I also remember a samurai movie where the hero got shot by so many arrows (in armor) that he looked like a porcupine but still sliced and diced (which was cool).</p><p></p><p>For house rules my suggestion is to take the chance to hit as a %. For example, 5% of the arrows shot are a critical threat. If the PC has a high AC, then 5% of those are confirmed critical hit. Then multiply the # of critical arrows X 14 (3.5 X 4).</p><p></p><p>Historically, arrow volleys decimated the lightly armored troops not the knights. A high level PC in magical armor doesn't have a whole lot to fear from arrows.</p><p></p><p>Looking at other systems, if you use Armor = DR rather than AC then arrows are irrelevant without a critical hit which is in fact historically accurate.</p><p></p><p>But I do agree about the high hit points being an excessive way of explaining heroes not getting hit. IMC Armour = DR, defense bonus = BAB and and hit points are max at 1st level with each level granting 1 (d4), 2 (d6), 3 (d8), 4 (d10), or 5 (d12) hit points. The 20th level wizard now has 23 hit points and compensates with a brooch of shielding, protection from normal missiles, protection from magical missiles, and scrolls in case of dispel magic. His defense is 20 (10 + BAB) + dex + shield spell etc. The defense of 20 allows him to ignore a lot of mook archers.</p></blockquote><p></p>
[QUOTE="Griffith Dragonlake, post: 3015890, member: 40379"] Whenever I see threads like this, I'm reminded of the new stories about how many times a pcp-crazed guys shot by the police and still keeps attacking. I also remember a samurai movie where the hero got shot by so many arrows (in armor) that he looked like a porcupine but still sliced and diced (which was cool). For house rules my suggestion is to take the chance to hit as a %. For example, 5% of the arrows shot are a critical threat. If the PC has a high AC, then 5% of those are confirmed critical hit. Then multiply the # of critical arrows X 14 (3.5 X 4). Historically, arrow volleys decimated the lightly armored troops not the knights. A high level PC in magical armor doesn't have a whole lot to fear from arrows. Looking at other systems, if you use Armor = DR rather than AC then arrows are irrelevant without a critical hit which is in fact historically accurate. But I do agree about the high hit points being an excessive way of explaining heroes not getting hit. IMC Armour = DR, defense bonus = BAB and and hit points are max at 1st level with each level granting 1 (d4), 2 (d6), 3 (d8), 4 (d10), or 5 (d12) hit points. The 20th level wizard now has 23 hit points and compensates with a brooch of shielding, protection from normal missiles, protection from magical missiles, and scrolls in case of dispel magic. His defense is 20 (10 + BAB) + dex + shield spell etc. The defense of 20 allows him to ignore a lot of mook archers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Volley of Arrows Treated as One.
Top