Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Volo’s Guide to Monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 6939936" data-attributes="member: 37579"><p><strong>4 out of 5 rating for Volo’s Guide to Monsters</strong></p><p></p><p><span style="color: #333333"><span style="font-family: 'Georgia'"><em>Volo's Guide to Monsters</em> is decent. </span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'">The name implies the presence of a first person narration that just is not there. These little first person footnotes are really confined to small sidebars, which already existed in the <em>Monster Manual</em>.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'">The lore sections of the book are uneven, and not all of the features races are well served. The book really shines when it focuses on the elements unique to D&D: the giant ordning, mind flayers, yuan-ti, demonic gnolls but stumbles when it tries to make the more generic monsters interesting while also tying them to D&D lore.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'">However, the book is much more interesting than just a straight new monster book. All past attempts at making a <em>Monster Manual 2</em> stumble over the necessity of fitting 300 new monsters into the game, leading to poor design and loads of filler. By focusing on fewer monsters, the ones in this book are much more desirable and there are fewer monsters just filling the pages. And the increased lore encourages you to use some of the most classic monsters in your game, providing adventure hooks and the inspiration for their lairs.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'">I would have still liked to see a focus on monsters with a higher CR.</span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'"></span></span></p><p><span style="color: #333333"><span style="font-family: 'Georgia'">Read my full review <a href="http://www.5mwd.com/archives/3844" target="_blank"><strong>here</strong></a></span></span></p></blockquote><p></p>
[QUOTE="Jester David, post: 6939936, member: 37579"] [b]4 out of 5 rating for Volo’s Guide to Monsters[/b] [COLOR=#333333][FONT=Georgia][I]Volo's Guide to Monsters[/I] is decent. [/FONT][/COLOR] [COLOR=#333333][FONT=Georgia]The name implies the presence of a first person narration that just is not there. These little first person footnotes are really confined to small sidebars, which already existed in the [I]Monster Manual[/I].[/FONT][/COLOR] [COLOR=#333333][FONT=Georgia]The lore sections of the book are uneven, and not all of the features races are well served. The book really shines when it focuses on the elements unique to D&D: the giant ordning, mind flayers, yuan-ti, demonic gnolls but stumbles when it tries to make the more generic monsters interesting while also tying them to D&D lore. [/FONT][/COLOR] [COLOR=#333333][FONT=Georgia]However, the book is much more interesting than just a straight new monster book. All past attempts at making a [I]Monster Manual 2[/I] stumble over the necessity of fitting 300 new monsters into the game, leading to poor design and loads of filler. By focusing on fewer monsters, the ones in this book are much more desirable and there are fewer monsters just filling the pages. And the increased lore encourages you to use some of the most classic monsters in your game, providing adventure hooks and the inspiration for their lairs. [/FONT][/COLOR] [COLOR=#333333][FONT=Georgia]I would have still liked to see a focus on monsters with a higher CR. Read my full review [URL="http://www.5mwd.com/archives/3844"][B]here[/B][/URL][/FONT][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Volo’s Guide to Monsters
Top