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<blockquote data-quote="ammulder" data-source="post: 6949871" data-attributes="member: 6864710"><p>Even when I'm not using a battle mat, I sketch out a combat (on a whiteboard, a piece of paper, some electronic tool, whatever). If the relevant parts of the encounter span 450', it's really hard to reflect the 5' distances between allies or combatants or a character's 20-40' move and keep it anything but vague. So I'm sympathetic to trying to keep the overall area reasonably tight.</p><p></p><p>On the other hand, if the Hobgoblins posted guards 150' out, I might have one sketch for the PCs attempting to clear out the guards, then if they're obvious about it do a couple rounds of closing without much reference to a map, and then back to a map once they're at the encampment. Doable, I guess, but less so if there's really meaningful detail spread across the entire parking lot.</p><p></p><p>All that said, I completely agree that Hobgoblins SHOULD have clearings and firing ranges around their camps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ammulder, post: 6949871, member: 6864710"] Even when I'm not using a battle mat, I sketch out a combat (on a whiteboard, a piece of paper, some electronic tool, whatever). If the relevant parts of the encounter span 450', it's really hard to reflect the 5' distances between allies or combatants or a character's 20-40' move and keep it anything but vague. So I'm sympathetic to trying to keep the overall area reasonably tight. On the other hand, if the Hobgoblins posted guards 150' out, I might have one sketch for the PCs attempting to clear out the guards, then if they're obvious about it do a couple rounds of closing without much reference to a map, and then back to a map once they're at the encampment. Doable, I guess, but less so if there's really meaningful detail spread across the entire parking lot. All that said, I completely agree that Hobgoblins SHOULD have clearings and firing ranges around their camps. :) [/QUOTE]
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