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Voluntarily failing saves when spellcasters lie
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<blockquote data-quote="TheBladeOfEilistraee" data-source="post: 3738491" data-attributes="member: 44281"><p>Evil doppleganger kills party cleric. Fighter gets boo-boo on balls, calls the cleric to heal. Cleric tries to cast "Slay Living" on him, instead of Cure X Wounds...what happens?</p><p></p><p>In my own opinion the Fighter would definately notice the different hand gestures and spell incantation of "Slay Living" then that of "Cure X Wounds". But the issue here seems more along the lines of how long has he been traveling with the Cleric (who's name is Mike...). If it's been a 1+ days he wouldn't recognize the hand signs OR other means of invoking Healing Spells (I play a Cleric of Eilistraee and instead of hand signs I use a song... it's different for every God. ex. Eilistraee and Helm have very different means of recieving divine aid).</p><p>Then again, if the Fighter and the Cleric have known each other, and have adventured together for quite a while now, it's a whole different story all together. Ex.: If Gre'l'lesh the party Orc Barbarian with an Inteligence score of 8 (-2) was wounded and requested help from me as the party Cleric andhe doesn't know that I got replaced by a Doppleganger. The Doppleganger doesn't know my invocation of healing spells, in other words he doesn't know I sing. The Barbarian does, eaven with a simpleton mind like his (if oyu ever read this I'm sorry Stan) so he would definately notice something strange, and probably stop the false me from doing the invocation. </p><p>Since this is a Barbarian we're talking about, he'll definately sense there is something not very right with the spell. He doesn't have ranks in Spellcraft, but he does in Sense Motive (2). Eaven with such low ranks he's familiar with the Cleric. He notices something different. If the Doppleganger attacks, he shouts a warning to the rest of the party. </p><p>The Barbarian class and Fighter class are very similar. They have trigger that says "Not a Healing Spell!!!" in they're heads. </p><p></p><p>Also on the subject of the Saving Throws, PC's or NPC's sleeping or in state of Unconcious get Saving Throws. From my point of view the Saving Throw is a natural defensive reaction. When somebody tries to pokes you with a needle in the hand, you move it away to avoid further inuries or pain (Reflex Saving Throw). </p><p>When some guy off the street tries to fool a kid to get into the car, the kid get's a chance to Sense Motive, and het a Will Saving Throw, and then gets to use Run (wich is a naturally high ranking skill in kids).</p><p>Furthermore, a Fighter upon who has been cast "Slay Living" will get a natural body reaction (a FORTITUDE SAVE) to avoid death. If he makes it he'll rip the Doppleganger to shreads ignoring the searing pain coursing still through his body.</p><p>There is still the issue of the Touch for succesfull completion of "Slay Living". Surely the Fighter will notice the Negative Energy pulsing through the Clerics hands and body? </p><p></p><p>I'm done ramling now (thanks your Gods <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p></blockquote><p></p>
[QUOTE="TheBladeOfEilistraee, post: 3738491, member: 44281"] Evil doppleganger kills party cleric. Fighter gets boo-boo on balls, calls the cleric to heal. Cleric tries to cast "Slay Living" on him, instead of Cure X Wounds...what happens? In my own opinion the Fighter would definately notice the different hand gestures and spell incantation of "Slay Living" then that of "Cure X Wounds". But the issue here seems more along the lines of how long has he been traveling with the Cleric (who's name is Mike...). If it's been a 1+ days he wouldn't recognize the hand signs OR other means of invoking Healing Spells (I play a Cleric of Eilistraee and instead of hand signs I use a song... it's different for every God. ex. Eilistraee and Helm have very different means of recieving divine aid). Then again, if the Fighter and the Cleric have known each other, and have adventured together for quite a while now, it's a whole different story all together. Ex.: If Gre'l'lesh the party Orc Barbarian with an Inteligence score of 8 (-2) was wounded and requested help from me as the party Cleric andhe doesn't know that I got replaced by a Doppleganger. The Doppleganger doesn't know my invocation of healing spells, in other words he doesn't know I sing. The Barbarian does, eaven with a simpleton mind like his (if oyu ever read this I'm sorry Stan) so he would definately notice something strange, and probably stop the false me from doing the invocation. Since this is a Barbarian we're talking about, he'll definately sense there is something not very right with the spell. He doesn't have ranks in Spellcraft, but he does in Sense Motive (2). Eaven with such low ranks he's familiar with the Cleric. He notices something different. If the Doppleganger attacks, he shouts a warning to the rest of the party. The Barbarian class and Fighter class are very similar. They have trigger that says "Not a Healing Spell!!!" in they're heads. Also on the subject of the Saving Throws, PC's or NPC's sleeping or in state of Unconcious get Saving Throws. From my point of view the Saving Throw is a natural defensive reaction. When somebody tries to pokes you with a needle in the hand, you move it away to avoid further inuries or pain (Reflex Saving Throw). When some guy off the street tries to fool a kid to get into the car, the kid get's a chance to Sense Motive, and het a Will Saving Throw, and then gets to use Run (wich is a naturally high ranking skill in kids). Furthermore, a Fighter upon who has been cast "Slay Living" will get a natural body reaction (a FORTITUDE SAVE) to avoid death. If he makes it he'll rip the Doppleganger to shreads ignoring the searing pain coursing still through his body. There is still the issue of the Touch for succesfull completion of "Slay Living". Surely the Fighter will notice the Negative Energy pulsing through the Clerics hands and body? I'm done ramling now (thanks your Gods :p ) [/QUOTE]
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Voluntarily failing saves when spellcasters lie
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