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General Tabletop Discussion
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Voluntarily taking lower Initiative?
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<blockquote data-quote="TheCosmicKid" data-source="post: 6878761" data-attributes="member: 6683613"><p>I think your "kids these days" ramble is being unfair and unkind to everyone else here, and it is certainly based on a misunderstanding of the issue under discussion. Nobody is saying that the rules of the game disallow a character from waiting to attack. That's Readying, it <em>is</em> an "Approved Action as Listed in The Book" (p. 193 to be precise), and if you read the thread you'll note that, although there is some disagreement about its effectiveness, everybody acknowledges that characters are allowed to do it.</p><p></p><p>What is under discussion is different, and more abstract: whether a character can alter <em>their place in the initiative order</em>. Initiative is a construct of which the characters themselves know nothing, an artifact of the game system dividing up real-time combat into turns. It makes sense for the barbarian to say he's waiting to attack the orc; it does not make sense for the barbarian to say he wishes to move down to after the orc in the turn order. Furthermore, a common purpose of such alteration, as again you can see if you read the thread, is to manipulate the duration of spells that end "at the end of your turn" and other turn-based effects of that nature. I don't want to put words in your mouth, but given the sensibilities towards roleplaying you've displayed so far, I have a very hard time imagining that this sort of gamist system (ab)use would sit well with you.</p><p></p><p>So please, read more carefully. Your post really comes across as a knee-jerk response, a rush to judgment that carries you off in the wrong direction entirely.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 6878761, member: 6683613"] I think your "kids these days" ramble is being unfair and unkind to everyone else here, and it is certainly based on a misunderstanding of the issue under discussion. Nobody is saying that the rules of the game disallow a character from waiting to attack. That's Readying, it [I]is[/I] an "Approved Action as Listed in The Book" (p. 193 to be precise), and if you read the thread you'll note that, although there is some disagreement about its effectiveness, everybody acknowledges that characters are allowed to do it. What is under discussion is different, and more abstract: whether a character can alter [I]their place in the initiative order[/I]. Initiative is a construct of which the characters themselves know nothing, an artifact of the game system dividing up real-time combat into turns. It makes sense for the barbarian to say he's waiting to attack the orc; it does not make sense for the barbarian to say he wishes to move down to after the orc in the turn order. Furthermore, a common purpose of such alteration, as again you can see if you read the thread, is to manipulate the duration of spells that end "at the end of your turn" and other turn-based effects of that nature. I don't want to put words in your mouth, but given the sensibilities towards roleplaying you've displayed so far, I have a very hard time imagining that this sort of gamist system (ab)use would sit well with you. So please, read more carefully. Your post really comes across as a knee-jerk response, a rush to judgment that carries you off in the wrong direction entirely. [/QUOTE]
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