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*Dungeons & Dragons
Voluntarily taking lower Initiative?
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<blockquote data-quote="S'mon" data-source="post: 6879595" data-attributes="member: 463"><p>I wouldn't eject the player, but given that their behaviour is reducing fun for everyone else I would be ok with negative reinforcement - "OK, you make a standard attack/cantrip/take the Dodge Action" - until </p><p>they stepped on up. Having them make an at-will attack seems the kindest solution to me.</p><p></p><p>In 3e always used to require players to decide action within 6 seconds, as you say after that I could just go "OK you Delay", but if the monsters are up next that might as well be 'lose your turn'. I haven't seen this sort of indecision with 5e - you can always weapon attack/cantrip - or even 4e for some reason, mabe the clearly enumerated Powers help.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6879595, member: 463"] I wouldn't eject the player, but given that their behaviour is reducing fun for everyone else I would be ok with negative reinforcement - "OK, you make a standard attack/cantrip/take the Dodge Action" - until they stepped on up. Having them make an at-will attack seems the kindest solution to me. In 3e always used to require players to decide action within 6 seconds, as you say after that I could just go "OK you Delay", but if the monsters are up next that might as well be 'lose your turn'. I haven't seen this sort of indecision with 5e - you can always weapon attack/cantrip - or even 4e for some reason, mabe the clearly enumerated Powers help. [/QUOTE]
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Voluntarily taking lower Initiative?
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