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Vorpal: DMs, Players, Games, and Snicker-Snack
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<blockquote data-quote="Primitive Screwhead" data-source="post: 3625689" data-attributes="member: 20805"><p>For me the Vorpal weapons stay off the plate. Simply because I don't want to deal with the player who has issues with the one-shot loss of a character.</p><p></p><p></p><p>However, I have allowed it in play back in 2e days...for pure sillyness. I was running my 'So you want to slay a dragon' adventure for the 3rd time or so... a game whose intent it is to show why dragons don't get slain by adventuring parties*.. and my buddy joined up for the fun of it. He played a Half-Ogre Barbarian carrying a Vorpal Club.</p><p></p><p>That was the first group to actually make it into melee combat with the dragon, and the Barbarian lasted 5 rounds going toe to toe. Each attack made me cringe!</p><p></p><p> But it was not to be, the Half-Ogre was felled by the dragon..and my buddy decided to roll the dice just to see what he would get.... Nat 20 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> One round too late.... The rest of the group didn't last much longer</p><p></p><p></p><p></p><p>{* before any derailment occurs, the premise of the game is that any non-epic, legal group of characters can only slay a properly run mature dragon through pure luck. I have run the game 6 times so far, each time starting with some player who thinks otherwize. All dice rolls are open table and my notes are avaliable after the fact to show I didn't change the story on them. The sad part is that many of the characters don't even make it through the first part of the dragon's lair. Its all about using the players expectations against them.</p><p>I do have to rewrite for 3.5 sometime... }</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3625689, member: 20805"] For me the Vorpal weapons stay off the plate. Simply because I don't want to deal with the player who has issues with the one-shot loss of a character. However, I have allowed it in play back in 2e days...for pure sillyness. I was running my 'So you want to slay a dragon' adventure for the 3rd time or so... a game whose intent it is to show why dragons don't get slain by adventuring parties*.. and my buddy joined up for the fun of it. He played a Half-Ogre Barbarian carrying a Vorpal Club. That was the first group to actually make it into melee combat with the dragon, and the Barbarian lasted 5 rounds going toe to toe. Each attack made me cringe! But it was not to be, the Half-Ogre was felled by the dragon..and my buddy decided to roll the dice just to see what he would get.... Nat 20 :) One round too late.... The rest of the group didn't last much longer {* before any derailment occurs, the premise of the game is that any non-epic, legal group of characters can only slay a properly run mature dragon through pure luck. I have run the game 6 times so far, each time starting with some player who thinks otherwize. All dice rolls are open table and my notes are avaliable after the fact to show I didn't change the story on them. The sad part is that many of the characters don't even make it through the first part of the dragon's lair. Its all about using the players expectations against them. I do have to rewrite for 3.5 sometime... } [/QUOTE]
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