Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Vorpal: DMs, Players, Games, and Snicker-Snack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wildstarsreach" data-source="post: 3634742" data-attributes="member: 43141"><p>In 1st ed I had a F/m-u/T drow that aquired one. We were fighting some skeletal warriors, they all had had Vorpal swords. My character had fumbled and dropped his weapon, the skeletal warrior fumbled as well. I picked up it's sword and rolled a 20 and off went it's head. My character wasn't visible to the other fighters in the party at that time. The skeletal warriors they were fighting fumbled with them. They tried to say that the chuck their weapons and pick these vorpal weapons up but the dm ruled against this. They were killed the next round as they picked up the sword and rolled a 19 and a 20. The skeletal warriors were then toasted by our wizard. This was one of 2 characters that I have played that had a vorpal weapon. It was very powerful in 1st but in 3.5 is not worth it.</p><p></p><p>Here is my suggestion</p><p></p><p>+2 Bonus for only on a 20</p><p>+3 Bonus for only on a 19-20</p><p>+4 Bonus for only on a 18-20</p><p>+5 Bonus for only on a 17-20</p><p></p><p>Depending on the weapon and feat taken such as Improved Critical.</p><p></p><p>Let's say a weapon that has a 19-20 crit range is enchanted with the +5 version. Unless a fighter has the improved crit feat, he can not use the the greater range representing his more effecient use of his weapon. Then again a weapon could be enchanted with lesser power to differentiate between more or less powerful swords.</p><p></p><p>I agree with a previous poster that wounding weapons should receive a higher plus and brilliant energy should be I think one less.</p></blockquote><p></p>
[QUOTE="wildstarsreach, post: 3634742, member: 43141"] In 1st ed I had a F/m-u/T drow that aquired one. We were fighting some skeletal warriors, they all had had Vorpal swords. My character had fumbled and dropped his weapon, the skeletal warrior fumbled as well. I picked up it's sword and rolled a 20 and off went it's head. My character wasn't visible to the other fighters in the party at that time. The skeletal warriors they were fighting fumbled with them. They tried to say that the chuck their weapons and pick these vorpal weapons up but the dm ruled against this. They were killed the next round as they picked up the sword and rolled a 19 and a 20. The skeletal warriors were then toasted by our wizard. This was one of 2 characters that I have played that had a vorpal weapon. It was very powerful in 1st but in 3.5 is not worth it. Here is my suggestion +2 Bonus for only on a 20 +3 Bonus for only on a 19-20 +4 Bonus for only on a 18-20 +5 Bonus for only on a 17-20 Depending on the weapon and feat taken such as Improved Critical. Let's say a weapon that has a 19-20 crit range is enchanted with the +5 version. Unless a fighter has the improved crit feat, he can not use the the greater range representing his more effecient use of his weapon. Then again a weapon could be enchanted with lesser power to differentiate between more or less powerful swords. I agree with a previous poster that wounding weapons should receive a higher plus and brilliant energy should be I think one less. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Vorpal: DMs, Players, Games, and Snicker-Snack
Top