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*Pathfinder & Starfinder
Vorpal weapons?
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<blockquote data-quote="kreynolds" data-source="post: 437041" data-attributes="member: 2829"><p>Actually, that's close to how my version of Vorpal works. Vorpal gets its own x10 multiplier, and all of it is force damage. So, if you crit with a longsword, you deal the normal 2d8 longsword damage, plus you deal an additional 10d8 force damage. I did it like this so that the Vorpal would scale depending on the weapon. That way, Vorpal works better on the nastier blades, and does very little, in comparison, on a dagger.</p><p></p><p></p><p></p><p>Again, sort of like my version. Basically, though you can't actually crit a golem, my version of Vorpal will still activate if you confirm a crit. So, you won't get the normal 2d8 longsword damage for the crit, but you will still get the additional 10d8 force damage.</p><p></p><p>My Sharpness enhancement is like a weaker version of Vorpal, but it completely bypasses the hardness of any object it strikes.</p><p></p><p>I've been working on a Razor enhancemnt that is similar to Sharpness, but it bypasses hardness on all strikes, not just criticals. Even the normal weapon damage would also bypass hardness. I'm still tweaking it though.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 437041, member: 2829"] Actually, that's close to how my version of Vorpal works. Vorpal gets its own x10 multiplier, and all of it is force damage. So, if you crit with a longsword, you deal the normal 2d8 longsword damage, plus you deal an additional 10d8 force damage. I did it like this so that the Vorpal would scale depending on the weapon. That way, Vorpal works better on the nastier blades, and does very little, in comparison, on a dagger. Again, sort of like my version. Basically, though you can't actually crit a golem, my version of Vorpal will still activate if you confirm a crit. So, you won't get the normal 2d8 longsword damage for the crit, but you will still get the additional 10d8 force damage. My Sharpness enhancement is like a weaker version of Vorpal, but it completely bypasses the hardness of any object it strikes. I've been working on a Razor enhancemnt that is similar to Sharpness, but it bypasses hardness on all strikes, not just criticals. Even the normal weapon damage would also bypass hardness. I'm still tweaking it though. [/QUOTE]
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Vorpal weapons?
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