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<blockquote data-quote="davewire" data-source="post: 8876077" data-attributes="member: 7039522"><p>Several of these were games I have backed on Kickstarter so it was a bit of a tough choice.</p><p></p><p>Dragonbane, aka Drakar och Demoner is a game that I have always been interested in seeing translated into English, and when Swedish gaming powerhouse Free League announced that they had obtained the rights to produce the latest edition and had plans to make it available in English, I jumped right on it. I know that it’s virtually a clone of Chaosium’s RuneQuest, but I am a long time fan of Chaosium and their skill based system and Free League has never disappointed in quality.</p><p></p><p>Paranoia is just fun. Everything about the game just screams cartoonish antics. I also really enjoy Mongoose’s work, especially on Traveller, as well as their previous editions of Paranoia. I’m definitely intrigued with what will be going into their next edition of the game.</p><p></p><p>Lastly, I had to give my vote to Pendragon 6e. As I previously mentioned, I am a big fan of Chaosium. I am also an avid fan of Arthurian lore. I have long awaited a chance to own a copy of Pendragon and very nearly picked up the 5th edition until Chaosium announced a 6th edition was in the works. Although it’s a game I don’t think that I’ll ever play, it’s a game I absolutely look forward to both as a resource and a testament to Greg Stafford’s legacy.</p><p></p><p>Runners up for me are Mothership 1e and DIE. </p><p></p><p>I remember getting the pdf for Mothership shortly after it was released. The game is exceptionally well thought out and perfectly laid out. The character sheet is intuitive and really requires no foreknowledge of the game to fill out as all of its instructions are right there and easy to follow. The game uses a similar d100 skill system to Chaosium’s Call of Cthulhu with some tweaks and really works well with the tension and horror elements presented in the game. But all that is Tuesday Knight Games’ “Zero Edition”. The new 1st Edition looks to refine these elements and work out any kinks from the earlier edition. Plus, with crowdfunded assets, better production quality, and a new format presented in an old school box set, it should be a welcome update.</p><p></p><p>DIE hits a little closer to me for a very different reason. Based on the Image comic book by Keiron Gillen and Stephanie Hans, it asks what if you, as the player, suddenly got transported into the TTRPG you were playing and became your character. One part Jumanji, one part D&D, it has a different feel than other fantasy RPGs as you will also have to create your real world persona. (Feel free to play as yourself, but beware, you might just get sucked into the game!) </p><p>Keiron Gillen just might be my favorite modern comic book writer. I’ve been a fan of his since his run on Journey into Mystery for Marvel Comics which followed a young, reborn Loki as he attempted to save Asgard from the shadows whilst being treated with scorn and mistrust for the actions of his prior incarnation. Hey, Loki’s gonna Loki, am I right? I’ve since devoured the vast majority of his library of works including Young Avengers, Darth Vader, The Wicked + The Divine, and Phonogram. When I heard his follow up to WicDiv for Image would be a comic about gamers getting trapped in the RPG they played, I was all in. Additionally, Stephanie Hans’ artwork is beautiful and her talents will be lent to the upcoming RPG. Throughout the book, Gillen teased in the letters page that he had been playtesting an actual game based on the book and readers should be on the lookout. And sure enough, that game has come to fruition.</p></blockquote><p></p>
[QUOTE="davewire, post: 8876077, member: 7039522"] Several of these were games I have backed on Kickstarter so it was a bit of a tough choice. Dragonbane, aka Drakar och Demoner is a game that I have always been interested in seeing translated into English, and when Swedish gaming powerhouse Free League announced that they had obtained the rights to produce the latest edition and had plans to make it available in English, I jumped right on it. I know that it’s virtually a clone of Chaosium’s RuneQuest, but I am a long time fan of Chaosium and their skill based system and Free League has never disappointed in quality. Paranoia is just fun. Everything about the game just screams cartoonish antics. I also really enjoy Mongoose’s work, especially on Traveller, as well as their previous editions of Paranoia. I’m definitely intrigued with what will be going into their next edition of the game. Lastly, I had to give my vote to Pendragon 6e. As I previously mentioned, I am a big fan of Chaosium. I am also an avid fan of Arthurian lore. I have long awaited a chance to own a copy of Pendragon and very nearly picked up the 5th edition until Chaosium announced a 6th edition was in the works. Although it’s a game I don’t think that I’ll ever play, it’s a game I absolutely look forward to both as a resource and a testament to Greg Stafford’s legacy. Runners up for me are Mothership 1e and DIE. I remember getting the pdf for Mothership shortly after it was released. The game is exceptionally well thought out and perfectly laid out. The character sheet is intuitive and really requires no foreknowledge of the game to fill out as all of its instructions are right there and easy to follow. The game uses a similar d100 skill system to Chaosium’s Call of Cthulhu with some tweaks and really works well with the tension and horror elements presented in the game. But all that is Tuesday Knight Games’ “Zero Edition”. The new 1st Edition looks to refine these elements and work out any kinks from the earlier edition. Plus, with crowdfunded assets, better production quality, and a new format presented in an old school box set, it should be a welcome update. DIE hits a little closer to me for a very different reason. Based on the Image comic book by Keiron Gillen and Stephanie Hans, it asks what if you, as the player, suddenly got transported into the TTRPG you were playing and became your character. One part Jumanji, one part D&D, it has a different feel than other fantasy RPGs as you will also have to create your real world persona. (Feel free to play as yourself, but beware, you might just get sucked into the game!) Keiron Gillen just might be my favorite modern comic book writer. I’ve been a fan of his since his run on Journey into Mystery for Marvel Comics which followed a young, reborn Loki as he attempted to save Asgard from the shadows whilst being treated with scorn and mistrust for the actions of his prior incarnation. Hey, Loki’s gonna Loki, am I right? I’ve since devoured the vast majority of his library of works including Young Avengers, Darth Vader, The Wicked + The Divine, and Phonogram. When I heard his follow up to WicDiv for Image would be a comic about gamers getting trapped in the RPG they played, I was all in. Additionally, Stephanie Hans’ artwork is beautiful and her talents will be lent to the upcoming RPG. Throughout the book, Gillen teased in the letters page that he had been playtesting an actual game based on the book and readers should be on the lookout. And sure enough, that game has come to fruition. [/QUOTE]
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