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Vote for your favorite core Class!!! (3.5)
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<blockquote data-quote="Theo R Cwithin" data-source="post: 5573845" data-attributes="member: 75712"><p>This seems odd to me. IME, it's always been the campaign that handcuffed the paladin, not the other way around. This, in fact, is what often makes that class so challenging. Detections (of all kinds) can change the structure of a campaign, but it doesn't have to handcuff it, imho.</p><p></p><p>A paladin can detect evil. OK, and...? Just because he now knows Sir Grinsalot is evil is just the beginning of the interaction with Sir Grinsalot. I suppose in a world where paladins have free reign to simply "smite first, ask questions later", he could just slay Sir Grinsalot.. and yeah, that would be problematic. But every paladin I've seen was a bit more nuanced than that. </p><p></p><p>And if that doesn't cut it, it seems a fairly straightforward thing to simply ban detect evil in game, rather than eliminate the class completely. Replace it with detect undead and/or detect evil extraplanars, and an inherent AC bonus against evil beings of lesser power than the pally, or a vow to never make an accusation of evil without physical evidence, or something. </p><p></p><p>But que sera sera! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Theo R Cwithin, post: 5573845, member: 75712"] This seems odd to me. IME, it's always been the campaign that handcuffed the paladin, not the other way around. This, in fact, is what often makes that class so challenging. Detections (of all kinds) can change the structure of a campaign, but it doesn't have to handcuff it, imho. A paladin can detect evil. OK, and...? Just because he now knows Sir Grinsalot is evil is just the beginning of the interaction with Sir Grinsalot. I suppose in a world where paladins have free reign to simply "smite first, ask questions later", he could just slay Sir Grinsalot.. and yeah, that would be problematic. But every paladin I've seen was a bit more nuanced than that. And if that doesn't cut it, it seems a fairly straightforward thing to simply ban detect evil in game, rather than eliminate the class completely. Replace it with detect undead and/or detect evil extraplanars, and an inherent AC bonus against evil beings of lesser power than the pally, or a vow to never make an accusation of evil without physical evidence, or something. But que sera sera! ;) [/QUOTE]
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