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Vote for your Favorite D&D Artist [World Championship Edition] LOCKWOOD vs. ELMORE!!!
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<blockquote data-quote="The Serge" data-source="post: 782083" data-attributes="member: 4049"><p>Yes, I do. And the some of the images you refer to are examples of why.</p><p></p><p>I think his color palette has deteriorated, and his images are far more "flat" than they used to be. I also think that, in comparison to Lockwood, he doesn't have the best sense of dynamics. By this I mean that his images are look posed. </p><p></p><p>Take the image of the mounted knight (I presume) charging the dragon. Yes, the dust is fantastic. Indeed, the image is technically sound. But, it's rather boring when compared to Kieth Parkinson, Todd Lockwood, Sam Wood... (but significantly more interesting than Jeff Easely and Clyde Caldwell). The dragon is clearly based upon a posing man (or woman) rather than on an animal. The two beings are just sort of caught in a moment without anything really happening. One could say that this is great, that the viewer has a chance to witness the final moments before a conflict and that that momen offers a sense of drama. This would be okay, I suppose, if most of Elmore's pictures weren't like this. The majority of his images over the years have been like this; either moments before the conflict/interaction, or moments after it. But, in the past, there was more warmth and drama to the images (Laurana standing over the dead Sturm is an example... another is the cleric healing the warrior felled by a Hill Giant). </p><p></p><p>As I said before, I continue to admire and respect Elmore. But, I respect him in the same way I respect the animation of first four seasons of the <em>Batman: The Animated Series</em> when I compare it to the animation for <em>Batman/Superman Adventures</em>. It's quality stuff, it established standards, and I was drawn to it... but something far more energetic, innovative, and interesting has come along. Todd Lockwood.</p></blockquote><p></p>
[QUOTE="The Serge, post: 782083, member: 4049"] Yes, I do. And the some of the images you refer to are examples of why. I think his color palette has deteriorated, and his images are far more "flat" than they used to be. I also think that, in comparison to Lockwood, he doesn't have the best sense of dynamics. By this I mean that his images are look posed. Take the image of the mounted knight (I presume) charging the dragon. Yes, the dust is fantastic. Indeed, the image is technically sound. But, it's rather boring when compared to Kieth Parkinson, Todd Lockwood, Sam Wood... (but significantly more interesting than Jeff Easely and Clyde Caldwell). The dragon is clearly based upon a posing man (or woman) rather than on an animal. The two beings are just sort of caught in a moment without anything really happening. One could say that this is great, that the viewer has a chance to witness the final moments before a conflict and that that momen offers a sense of drama. This would be okay, I suppose, if most of Elmore's pictures weren't like this. The majority of his images over the years have been like this; either moments before the conflict/interaction, or moments after it. But, in the past, there was more warmth and drama to the images (Laurana standing over the dead Sturm is an example... another is the cleric healing the warrior felled by a Hill Giant). As I said before, I continue to admire and respect Elmore. But, I respect him in the same way I respect the animation of first four seasons of the [i]Batman: The Animated Series[/i] when I compare it to the animation for [i]Batman/Superman Adventures[/i]. It's quality stuff, it established standards, and I was drawn to it... but something far more energetic, innovative, and interesting has come along. Todd Lockwood. [/QUOTE]
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