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Vote Up a 5e-alike: Poll 6: Archetypes and Fighters/Warriors NOW WITH EXTREME FIRST DRAFT!
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<blockquote data-quote="Lanefan" data-source="post: 9176585" data-attributes="member: 29398"><p>Yes, and IMO this was utterly awful monster design in that when fighting other things - say, each other - those same "mooks" often had considerably more than 1 hit point each. This goes hard against my idea that hit points are something that stick with a creature (and help mechanically define it) just like its core stats do.</p><p></p><p>For example a particular PC has max. 37 hit points at its current level no matter whether at the moment it's fighting a single rat or a family of Frost Giants, and the same should apply to the monsters those PCs fight against: an Ogre that has max. 48 hit points should have those 48 points regardless whether it's currently fighting a single 1st-level street thief or a whole group of 18th-level badasses.</p><p></p><p>The way I see it, every living creature has Body Points (a.k.a. Wound Points), even if that number is only the fraction of 1 BP that a mouse would have. A simple commoner has the same possible range of Body Points as does an experienced adventurer of the same species. </p><p></p><p>It's Fatigue/Vitality Points that not everyone has, as those are what come as you gain levels and-or experience.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9176585, member: 29398"] Yes, and IMO this was utterly awful monster design in that when fighting other things - say, each other - those same "mooks" often had considerably more than 1 hit point each. This goes hard against my idea that hit points are something that stick with a creature (and help mechanically define it) just like its core stats do. For example a particular PC has max. 37 hit points at its current level no matter whether at the moment it's fighting a single rat or a family of Frost Giants, and the same should apply to the monsters those PCs fight against: an Ogre that has max. 48 hit points should have those 48 points regardless whether it's currently fighting a single 1st-level street thief or a whole group of 18th-level badasses. The way I see it, every living creature has Body Points (a.k.a. Wound Points), even if that number is only the fraction of 1 BP that a mouse would have. A simple commoner has the same possible range of Body Points as does an experienced adventurer of the same species. It's Fatigue/Vitality Points that not everyone has, as those are what come as you gain levels and-or experience. [/QUOTE]
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