Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Vow of Non-Violence
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Laurel" data-source="post: 1887536" data-attributes="member: 17067"><p>This may end up complicating things, but could give the DM something to mess with later on <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The character may not worship any god, but a God or Godess can choose to hear the vow and take that person in- even without them knowing about it.</p><p> </p><p>Since you and the DM agree that it doesn't have to have the diety however, a simple meditation of finally reaching that center calm could work very easily (as mentioned in someone else's post above).</p><p> </p><p>There's also always killing a loved one, by accident...</p><p> </p><p>I had always taken it to mean that by not standing by or simply turning his back, he has to interfear with an ally attacking a helpless foe. So if he asks them to please stop hurting that creature, and they ignore him. Then he needs to take a stronger action, his ally then is words. </p><p>He may feel that everyone has a right to make thier own actions, but just as he is stopping that evil creature form doing evil deeds, to the vow takers reasoning hurting those that are helpless and defenceless is wrong as well. Thus just as the evil creature had to be stopped from hurting others, so must his allies. This does not mean he should go kill his allies, but it would be fun RP and could end in a stand off. </p><p> </p><p>The questions of what if one of her allies killed it anyways all dpends on the situation. If the ally toyed with it first then killed it, the oath is broken since it could have been stopped by the oath taker. If though let's say the creature is in the rear and the vow taker in front and an ally standing next to the creature suddenly knifed it in the back.... well, the oath taker suffers no penalties then.</p><p> </p><p>In general I would say the creature surrendering is on thier own. You won't attack it, and neither will your allies, but you don't have to give up your life nor the life of you party, nor whatever you are trying to find/save for the surrendered enemy. You can't however impede it, like ties its hands and feet together tightly....</p><p> </p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Laurel, post: 1887536, member: 17067"] This may end up complicating things, but could give the DM something to mess with later on :) The character may not worship any god, but a God or Godess can choose to hear the vow and take that person in- even without them knowing about it. Since you and the DM agree that it doesn't have to have the diety however, a simple meditation of finally reaching that center calm could work very easily (as mentioned in someone else's post above). There's also always killing a loved one, by accident... I had always taken it to mean that by not standing by or simply turning his back, he has to interfear with an ally attacking a helpless foe. So if he asks them to please stop hurting that creature, and they ignore him. Then he needs to take a stronger action, his ally then is words. He may feel that everyone has a right to make thier own actions, but just as he is stopping that evil creature form doing evil deeds, to the vow takers reasoning hurting those that are helpless and defenceless is wrong as well. Thus just as the evil creature had to be stopped from hurting others, so must his allies. This does not mean he should go kill his allies, but it would be fun RP and could end in a stand off. The questions of what if one of her allies killed it anyways all dpends on the situation. If the ally toyed with it first then killed it, the oath is broken since it could have been stopped by the oath taker. If though let's say the creature is in the rear and the vow taker in front and an ally standing next to the creature suddenly knifed it in the back.... well, the oath taker suffers no penalties then. In general I would say the creature surrendering is on thier own. You won't attack it, and neither will your allies, but you don't have to give up your life nor the life of you party, nor whatever you are trying to find/save for the surrendered enemy. You can't however impede it, like ties its hands and feet together tightly.... :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Vow of Non-Violence
Top