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General Tabletop Discussion
*Pathfinder & Starfinder
Vow of Poverty for a mage
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<blockquote data-quote="Chronologist" data-source="post: 5684327" data-attributes="member: 81796"><p>The wealth loss is 100%. Sorry about the vague wording. However, I would stipulate that the character can maintain mundane equipment (non-masterwork) equal to 100 GP per character level, representing basic tools of the trade, holy symbols, food rations, and travel expenses. None of the equipment can be magical or even masterwork.</p><p></p><p>The character option is conditional that you give away all of your wealth (past living expenses as listed above) and take a share of the loot, if you violate this, you lose the benefits of this character option until you rebalance the books, so to speak. That, or the Dm can just flat-out take it away from you.</p><p></p><p>The attribute bonuses are not that big. The stat bonuses will give +6 at level 12, by which point a Wizard will have a Headband of Int +6. Past that, Tomes become available as well. So, a Wizard with a +5 tome, +6 headband and +5 attributes put into int will have +16 to int. This feat gives +10 divided among stats. It's not overpowered at all. In fact, without the +6 Int item the Wizard is just as good as the Charity character. Plus, they can get bonuses to WAY more attributes. It doesn't compare.</p><p></p><p>+2 to 2 of the five would be alright, though I might chance the damage bonus to +2 per and the skill bonus to +2 per, since they are less powerful.</p><p></p><p>I'm glad you're fine with the fast healing, a lot of people on the boards find fast healing too strong, but I find it fine. It does little in combat and only saves you one Vigor wands out of combat.</p><p></p><p>Thanks Skred, anyone else have a comment?</p></blockquote><p></p>
[QUOTE="Chronologist, post: 5684327, member: 81796"] The wealth loss is 100%. Sorry about the vague wording. However, I would stipulate that the character can maintain mundane equipment (non-masterwork) equal to 100 GP per character level, representing basic tools of the trade, holy symbols, food rations, and travel expenses. None of the equipment can be magical or even masterwork. The character option is conditional that you give away all of your wealth (past living expenses as listed above) and take a share of the loot, if you violate this, you lose the benefits of this character option until you rebalance the books, so to speak. That, or the Dm can just flat-out take it away from you. The attribute bonuses are not that big. The stat bonuses will give +6 at level 12, by which point a Wizard will have a Headband of Int +6. Past that, Tomes become available as well. So, a Wizard with a +5 tome, +6 headband and +5 attributes put into int will have +16 to int. This feat gives +10 divided among stats. It's not overpowered at all. In fact, without the +6 Int item the Wizard is just as good as the Charity character. Plus, they can get bonuses to WAY more attributes. It doesn't compare. +2 to 2 of the five would be alright, though I might chance the damage bonus to +2 per and the skill bonus to +2 per, since they are less powerful. I'm glad you're fine with the fast healing, a lot of people on the boards find fast healing too strong, but I find it fine. It does little in combat and only saves you one Vigor wands out of combat. Thanks Skred, anyone else have a comment? [/QUOTE]
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Vow of Poverty for a mage
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