Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
VTT beta feedback?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mattcolville" data-source="post: 5467951" data-attributes="member: 1300"><p>Ok, so, let's just agree that the video game thing is a distraction. No one's talking about video games, we're talking about playing D&D using a virtual tabletop. Video games are no more relevant than cooking or running a marathon.</p><p></p><p>Now, my first point is: WotC hasn't put together a virtual tabletop. It's a virtual battlemat. There's a difference, I feel. If I want to hand the players a map of the local area, and a handbill from the Overlord, and a portrait of an NPC, *and* a battlemat and let them all manage those images as they see fit, I can't do it in the WotC solution. I think that's a problem for anything calling itself a Virtual Tabletop. Especially when playing online, you need a lot of visual cues and references, as the players are otherwise in something of a sensory deprivation tank.</p><p></p><p>But my second point is that IF they can make a tool that makes running the game easier but they do NOT then they screwed something up. </p><p></p><p>Now, certainly you could argue--as it seems you are--that really all you need is a chat client and some whiteboard software and the player's and GM can do everything else, just as they would at the table, and that's fine. But why should the goal be "do as little as possible?" You can play D&D without minis or tokens. Should you? Should the VTT say "nope, it's all abstract shapes and M&Ms! No tokens and tiles for you!" </p><p></p><p>There are other 4E VTT solutions that have lots of automation that let you switch on and off whatever you're comfortable with. Is that a flaw? Is giving the user...the guys *paying* for the tool...the ability to, say, target 5 dudes and roll one damage roll and have the tool automatically apply damage--just that OPTION--somehow bad?</p><p></p><p>"No, you must do it by hand! The long way!" Nonsense. The goal should be making getting into a game, running a game, and playing a game as easy as possible, and a tool like this could do that.</p></blockquote><p></p>
[QUOTE="mattcolville, post: 5467951, member: 1300"] Ok, so, let's just agree that the video game thing is a distraction. No one's talking about video games, we're talking about playing D&D using a virtual tabletop. Video games are no more relevant than cooking or running a marathon. Now, my first point is: WotC hasn't put together a virtual tabletop. It's a virtual battlemat. There's a difference, I feel. If I want to hand the players a map of the local area, and a handbill from the Overlord, and a portrait of an NPC, *and* a battlemat and let them all manage those images as they see fit, I can't do it in the WotC solution. I think that's a problem for anything calling itself a Virtual Tabletop. Especially when playing online, you need a lot of visual cues and references, as the players are otherwise in something of a sensory deprivation tank. But my second point is that IF they can make a tool that makes running the game easier but they do NOT then they screwed something up. Now, certainly you could argue--as it seems you are--that really all you need is a chat client and some whiteboard software and the player's and GM can do everything else, just as they would at the table, and that's fine. But why should the goal be "do as little as possible?" You can play D&D without minis or tokens. Should you? Should the VTT say "nope, it's all abstract shapes and M&Ms! No tokens and tiles for you!" There are other 4E VTT solutions that have lots of automation that let you switch on and off whatever you're comfortable with. Is that a flaw? Is giving the user...the guys *paying* for the tool...the ability to, say, target 5 dudes and roll one damage roll and have the tool automatically apply damage--just that OPTION--somehow bad? "No, you must do it by hand! The long way!" Nonsense. The goal should be making getting into a game, running a game, and playing a game as easy as possible, and a tool like this could do that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
VTT beta feedback?
Top