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[VTT] Going Back to VTT Instead of Live Play
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<blockquote data-quote="TheSword" data-source="post: 8444434" data-attributes="member: 6879661"><p>I still keep my monthly F2F weekend of gaming with its 6 hour round trip. I can’t imagine giving it up.</p><p></p><p>However, VTT has allowed regular weekly games with people I’d never otherwise get to play with. Also…</p><ul> <li data-xf-list-type="ul">VTT is perfect for teaching new players with chat box spell descriptions, call out boxes, integrated online compendiums of options, and character builders.</li> <li data-xf-list-type="ul">Improved intrigue with instant whisper function - including sharing handouts with key figures, controlling player vision and information access</li> <li data-xf-list-type="ul">Easier note keeping and prep.</li> <li data-xf-list-type="ul">Easier handouts, beautiful handouts, stunning handouts.</li> <li data-xf-list-type="ul">Grid/map based play is much much much easier.</li> <li data-xf-list-type="ul">Dynamic lighting has revolutionized exploration for me. I even use it projected onto a wide screen TV for F2F now.</li> <li data-xf-list-type="ul">Faster NPC prep able to copy, paste and alter an NPC or monster in seconds, sometime on the fly.</li> </ul><p></p><p>The only downside I can see is that it needs an internet connection of substance and requires more prep. But I enjoy the prep so have no issue with it.</p><p></p><p>There’s also the sheer convenience of online play. I use discord on my phone for sound and roll20 for the VTT. It has totally removed any connection/lag issues.</p><p></p><p>If I’m caught late at work on game nights, instead of canceling I enter discord on speaker on the way home while we’re doing the catch up chat. Get in and login the laptop, start the game, but can make a cup of tea or a sandwich as we’re playing without any interruption. Breaks tend to be the 5 mins we intend them to be instead of the 15 mins in face to face. If someone grabs a glass of water play continues as they can still hear everything that’s happening.</p><p></p><p>Essentially, I would say I get about a third more done in each online session than the equivalent face to face time.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8444434, member: 6879661"] I still keep my monthly F2F weekend of gaming with its 6 hour round trip. I can’t imagine giving it up. However, VTT has allowed regular weekly games with people I’d never otherwise get to play with. Also… [LIST] [*]VTT is perfect for teaching new players with chat box spell descriptions, call out boxes, integrated online compendiums of options, and character builders. [*]Improved intrigue with instant whisper function - including sharing handouts with key figures, controlling player vision and information access [*]Easier note keeping and prep. [*]Easier handouts, beautiful handouts, stunning handouts. [*]Grid/map based play is much much much easier. [*]Dynamic lighting has revolutionized exploration for me. I even use it projected onto a wide screen TV for F2F now. [*]Faster NPC prep able to copy, paste and alter an NPC or monster in seconds, sometime on the fly. [/LIST] The only downside I can see is that it needs an internet connection of substance and requires more prep. But I enjoy the prep so have no issue with it. There’s also the sheer convenience of online play. I use discord on my phone for sound and roll20 for the VTT. It has totally removed any connection/lag issues. If I’m caught late at work on game nights, instead of canceling I enter discord on speaker on the way home while we’re doing the catch up chat. Get in and login the laptop, start the game, but can make a cup of tea or a sandwich as we’re playing without any interruption. Breaks tend to be the 5 mins we intend them to be instead of the 15 mins in face to face. If someone grabs a glass of water play continues as they can still hear everything that’s happening. Essentially, I would say I get about a third more done in each online session than the equivalent face to face time. [/QUOTE]
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