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VTT have affected my purchasing habits. You?
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<blockquote data-quote="Doc_Klueless" data-source="post: 7962684" data-attributes="member: 261"><p>Some background: I'm a rules reader. I admit it. I don't do a lot of playing or running of games anymore. Mostly this has to do with work and helping care for my elderly parents. It also has to do with finding a group to play with on my funky healthcare-provider schedule. So I gravitated from Face-to-Face to Online. Once I made that transition, I went in search of a VTT that worked for me. I spent a couple or three years running/playing on Roll20. And then I reopened FG which I bought when it was a very rough, early cut in 2004. Now I mostly use that. But just about any VTT will do for me.</p><p></p><p>On to the meat of the thread:</p><p>When I look at a new game that I'm thinking about reading, one of the first questions that enter my head is: Is there a VTT ruleset for it? And, if not, is it coming soon?</p><p></p><p>If the answer is No and not any time soon, I'll typically pass on it. I don't have the time to read a ruleset that I'm not going to be able to use with minimal effort. That's one of the main reasons I still play/run D&D. BOTH of the major VTT have a D&D5e ruleset that allows me to drag and drop information on to character sheets, encounters, treasure parcels, etc. Savage Worlds on FG is the same way. Etc., Etc.</p><p></p><p>So, when I became curious about Mythras and Modiphius' 2d20 system, one of my priority google searches was "Does FG have a ruleset for it? Does Roll20 have at least a character sheet for it?" before I even began reading on the games themselves.</p><p></p><p>So here's the question: Have VTT affected your purchasing habits? If so, why? If not, why not?</p><p></p><p>I'm curious during this time of Staying At Home on my days off.</p></blockquote><p></p>
[QUOTE="Doc_Klueless, post: 7962684, member: 261"] Some background: I'm a rules reader. I admit it. I don't do a lot of playing or running of games anymore. Mostly this has to do with work and helping care for my elderly parents. It also has to do with finding a group to play with on my funky healthcare-provider schedule. So I gravitated from Face-to-Face to Online. Once I made that transition, I went in search of a VTT that worked for me. I spent a couple or three years running/playing on Roll20. And then I reopened FG which I bought when it was a very rough, early cut in 2004. Now I mostly use that. But just about any VTT will do for me. On to the meat of the thread: When I look at a new game that I'm thinking about reading, one of the first questions that enter my head is: Is there a VTT ruleset for it? And, if not, is it coming soon? If the answer is No and not any time soon, I'll typically pass on it. I don't have the time to read a ruleset that I'm not going to be able to use with minimal effort. That's one of the main reasons I still play/run D&D. BOTH of the major VTT have a D&D5e ruleset that allows me to drag and drop information on to character sheets, encounters, treasure parcels, etc. Savage Worlds on FG is the same way. Etc., Etc. So, when I became curious about Mythras and Modiphius' 2d20 system, one of my priority google searches was "Does FG have a ruleset for it? Does Roll20 have at least a character sheet for it?" before I even began reading on the games themselves. So here's the question: Have VTT affected your purchasing habits? If so, why? If not, why not? I'm curious during this time of Staying At Home on my days off. [/QUOTE]
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