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*Dungeons & Dragons
Vulnerability And Resistance
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<blockquote data-quote="Philousk" data-source="post: 6182699" data-attributes="member: 60646"><p>At first, I agree with the criticism of the lack of DR of differents objects and materials what Sadrik expressed in his remarks. As presented, the game will present sooner or later, inconsistencies like a simple cantrip used to wear to destroy a heavy adamantine gate . Hopefully there will be corrections to this effect soon.</p><p></p><p>Otherwise, another interesting point about the vulnerability and resistance occurred in a dialogue on a French forum.</p><p></p><p></p><p>My companion pointed out to me that in his opinion that the rules of "spell At Higher Levels" does not really worth it. In his example, he compared a Fireball cast at higher level with Ice Storm spell coming to the conclusion that the gain was not enough to choose Fireball cast with this rule.</p><p></p><p></p><p>I told him he was probably right in most situations, but it was also a matter of circumstances. For example, during a confrontation between Pc vs white dragon, the choice of Fireball cast at higher level proves to be much higher due to the fact of his vulnerability to fire damage.</p><p></p><p></p><p>I also added that the effectiveness of a spell is not always measured in total or potential damage that can be issued. In this line of thought, I also said that we should not forget the other pillars of game other than the fighting : exploration and interaction.</p><p></p><p>For example on the exploration aspect, the following situation may occur:</p><p></p><p></p><p>Adventurers escorted a long caravan of refugees in pitiful state. The elf ranger with his vision finely sharp, notes , to the west in the sky background, approaching dangerously them a cloud of Rocs bringing with them darkness and despair; promise of an unstoppable killing at least avoid their predatory views all these people ... Well, a Fog Cloud spell cast as a spell using a slot of three levels higher (thus increasing its air effect) to cover the hundred refugees massaging them as much as possible, could be ultimately providential and widely argued a spell consuming a level 4 slot!</p></blockquote><p></p>
[QUOTE="Philousk, post: 6182699, member: 60646"] At first, I agree with the criticism of the lack of DR of differents objects and materials what Sadrik expressed in his remarks. As presented, the game will present sooner or later, inconsistencies like a simple cantrip used to wear to destroy a heavy adamantine gate . Hopefully there will be corrections to this effect soon. Otherwise, another interesting point about the vulnerability and resistance occurred in a dialogue on a French forum. My companion pointed out to me that in his opinion that the rules of "spell At Higher Levels" does not really worth it. In his example, he compared a Fireball cast at higher level with Ice Storm spell coming to the conclusion that the gain was not enough to choose Fireball cast with this rule. I told him he was probably right in most situations, but it was also a matter of circumstances. For example, during a confrontation between Pc vs white dragon, the choice of Fireball cast at higher level proves to be much higher due to the fact of his vulnerability to fire damage. I also added that the effectiveness of a spell is not always measured in total or potential damage that can be issued. In this line of thought, I also said that we should not forget the other pillars of game other than the fighting : exploration and interaction. For example on the exploration aspect, the following situation may occur: Adventurers escorted a long caravan of refugees in pitiful state. The elf ranger with his vision finely sharp, notes , to the west in the sky background, approaching dangerously them a cloud of Rocs bringing with them darkness and despair; promise of an unstoppable killing at least avoid their predatory views all these people ... Well, a Fog Cloud spell cast as a spell using a slot of three levels higher (thus increasing its air effect) to cover the hundred refugees massaging them as much as possible, could be ultimately providential and widely argued a spell consuming a level 4 slot! [/QUOTE]
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