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W2: The Search For Tomas Quinn (Rae Judging)
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<blockquote data-quote="Wik" data-source="post: 3748945" data-attributes="member: 40177"><p>SURPRISE ROUND:</p><p></p><p>Cepheus and Aiken run back, coming into range just as Solange begins to cast her spell. They find theirselves in the room, the torchlight flickering as it is transferred into Hukk's hand. The whole room is filled with flickering shadows, as the howling sounds of approaching marauders grows louder.</p><p></p><p>The three goblins from the east room soon break into the main room, and three more goblins burst in from the north. Each goblin catches the torchlight only barely, and what you see is not promising: black, spiked armour and ragged scarves on their heads, bone and steel piercings catching shining in the half light. Their feral eyes seem to glow with violent energy.</p><p></p><p>From the south, there is a loud howling that reverberates off the stone walls, and causes Hukk to nearly drop the torch.</p><p></p><p>ROUND ONE:</p><p></p><p>Pendrake moves to the north as the goblins burst in, but his swing fails to connect with the wiry attackers, who flood past him.</p><p></p><p>Solange finishes casting her bless spell, while moving near Hukk.</p><p></p><p>The goblins to the north surround Pendrake quickly, and begin to make quick slashing attacks. However, the tall northman is easily able to parry their blows, and his blade is enough to force them to keep their distance.</p><p></p><p>The goblins from the east make their way into the room, with the first one to pass through being skewered by an attack from Aiken (both Cepheus and Aiken are in good flanking positions on the eastern passageway). One goblin takes a swing at Aiken with his short sword, and while the attack hits, it just barely connects (1 point of damage). The other goblin, screaming loudly at Cepheus, makes feeble stabs that the gnome easily avoids.</p><p></p><p>Aiken attacks, and misses the goblin on him. As for Cepheus... (waiting for action, will update when I get an attack roll)</p><p></p><p>END OF ROUND ONE</p><p></p><p>INITIATIVE ORDER:</p><p></p><p>Pendrake: 23</p><p>Solange: 14</p><p>Goblins: 13</p><p>Cepheus: 10</p><p>Aiken: 5</p><p></p><p>[sblock=ooc]Sorry for making rolls not on IC right now. I don't have much time to update right now, since I have an opening shift tomorrow, and a bunch of other factors. Rolling was easier. Apologies also for attacks of opportunity. </p><p></p><p>Also, my updating schedule is going to change a bit, at least for the next few weeks. I start school on tuesday, and it might be a bit to get used to. I'll be opening mondays and wednesdays, and then going to school right afterwards, for starters. Basically, don't expect updates on mondays or wednesdays, and probably not on thursdays either. Weekends are most likely going to be where I'll do the bulk of my updates.[/sblock]</p></blockquote><p></p>
[QUOTE="Wik, post: 3748945, member: 40177"] SURPRISE ROUND: Cepheus and Aiken run back, coming into range just as Solange begins to cast her spell. They find theirselves in the room, the torchlight flickering as it is transferred into Hukk's hand. The whole room is filled with flickering shadows, as the howling sounds of approaching marauders grows louder. The three goblins from the east room soon break into the main room, and three more goblins burst in from the north. Each goblin catches the torchlight only barely, and what you see is not promising: black, spiked armour and ragged scarves on their heads, bone and steel piercings catching shining in the half light. Their feral eyes seem to glow with violent energy. From the south, there is a loud howling that reverberates off the stone walls, and causes Hukk to nearly drop the torch. ROUND ONE: Pendrake moves to the north as the goblins burst in, but his swing fails to connect with the wiry attackers, who flood past him. Solange finishes casting her bless spell, while moving near Hukk. The goblins to the north surround Pendrake quickly, and begin to make quick slashing attacks. However, the tall northman is easily able to parry their blows, and his blade is enough to force them to keep their distance. The goblins from the east make their way into the room, with the first one to pass through being skewered by an attack from Aiken (both Cepheus and Aiken are in good flanking positions on the eastern passageway). One goblin takes a swing at Aiken with his short sword, and while the attack hits, it just barely connects (1 point of damage). The other goblin, screaming loudly at Cepheus, makes feeble stabs that the gnome easily avoids. Aiken attacks, and misses the goblin on him. As for Cepheus... (waiting for action, will update when I get an attack roll) END OF ROUND ONE INITIATIVE ORDER: Pendrake: 23 Solange: 14 Goblins: 13 Cepheus: 10 Aiken: 5 [sblock=ooc]Sorry for making rolls not on IC right now. I don't have much time to update right now, since I have an opening shift tomorrow, and a bunch of other factors. Rolling was easier. Apologies also for attacks of opportunity. Also, my updating schedule is going to change a bit, at least for the next few weeks. I start school on tuesday, and it might be a bit to get used to. I'll be opening mondays and wednesdays, and then going to school right afterwards, for starters. Basically, don't expect updates on mondays or wednesdays, and probably not on thursdays either. Weekends are most likely going to be where I'll do the bulk of my updates.[/sblock] [/QUOTE]
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