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Wacky sci-fi spaceship maneuvers
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<blockquote data-quote="Stormonu" data-source="post: 6613748" data-attributes="member: 52734"><p>Some I've seen from video games and other areas:</p><p></p><p>Dualistic Attack: The ship uses alternate dimensions or a time shift to literally be in two places at once, doubling it's attack effectiveness.</p><p></p><p>Displacement Blink: A ship uses a short jump into hyperspace to "skip" striking an obstacle</p><p></p><p>Deadman's Ploy: When attacked ship deploys debris and explosive payload whilst simultaneously performing a short burst FTL jump. To the enemy it appears the target was just destroyed, though in truth it just jumped away to a safe location. Sometimes followed up on by the target to make it look like a new vessel has "popped in" on the action.</p><p></p><p>Cloak and Dagger: As Deadman's Ploy, but using a cloaking field to disguise the presence of the target, often to instigate a surprise counterstrike.</p><p></p><p>Reverse Strike: Thrust in one direction, turn 180 to fire at pursuing target; by turning off any recoil compensation, also allows the ship to continue accelerating away from opponent.</p><p></p><p>G Strike: Partially engaging the Starfall* drive to pull targets closer to strike (*From Alternity/Event Horizon movie, a ship that creates an artificial black hole to travel from point to point)</p><p></p><p>No Surrender: Using escape pods as Kinetic Kill Weapons</p><p></p><p>Deathblossom: Using high-speed controlled thrust to fill nearby space with an area effect attack.</p><p></p><p>And all the air combat maneuvers listed <a href="http://en.wikipedia.org/wiki/Air_combat_manoeuvring" target="_blank">here</a>.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6613748, member: 52734"] Some I've seen from video games and other areas: Dualistic Attack: The ship uses alternate dimensions or a time shift to literally be in two places at once, doubling it's attack effectiveness. Displacement Blink: A ship uses a short jump into hyperspace to "skip" striking an obstacle Deadman's Ploy: When attacked ship deploys debris and explosive payload whilst simultaneously performing a short burst FTL jump. To the enemy it appears the target was just destroyed, though in truth it just jumped away to a safe location. Sometimes followed up on by the target to make it look like a new vessel has "popped in" on the action. Cloak and Dagger: As Deadman's Ploy, but using a cloaking field to disguise the presence of the target, often to instigate a surprise counterstrike. Reverse Strike: Thrust in one direction, turn 180 to fire at pursuing target; by turning off any recoil compensation, also allows the ship to continue accelerating away from opponent. G Strike: Partially engaging the Starfall* drive to pull targets closer to strike (*From Alternity/Event Horizon movie, a ship that creates an artificial black hole to travel from point to point) No Surrender: Using escape pods as Kinetic Kill Weapons Deathblossom: Using high-speed controlled thrust to fill nearby space with an area effect attack. And all the air combat maneuvers listed [URL="http://en.wikipedia.org/wiki/Air_combat_manoeuvring"]here[/URL]. [/QUOTE]
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