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Waibel's Rule of Interpretation (aka "How to Interpret the Rules")
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<blockquote data-quote="Sacrosanct" data-source="post: 7656198" data-attributes="member: 15700"><p>Didn't forget it, but it doesn't seem to be as many as you think</p><p></p><p>We don't need to debate the #s. We can look at the market and see what happened. For people like yourself and Paraxis, you seem to be in the minority of what most gamers wanted. Nothing wrong with your preferred style of play, but it seems obvious at this point you're not representative of the larger gamer market, which is what the D&D brand needs to target. Being the most popular RPG and all.</p><p></p><p></p><p></p><p></p><p></p><p>Yeah, and to be honest, a lot of the experiences some folks have said sort of baffle me. I mean, we're adults right? The last time anyone at any table I ever played at got into a real argument over a rule was when I was a kid. And I haven't played with only the same small group these 30+ years either. I was in the military so we had a different gaming group every month, and I've played a lot at cons with pick up groups and whatnot. It seems to be that some of these experiences are very much the exception.</p><p></p><p>I mean, even today I don't always agree with a ruling the DM makes, but as an adult, I realize that a) it's just a game, and b) he's the one DMing it, I just shrug and move on. What's arguing the point going to accomplish?</p><p></p><p>99.99% of my experiences go like this:</p><p></p><p>DM ruling</p><p>Me: "Hmmmm, that doesn't seem to make sense to me. Here's how I interpreted it."</p><p>DM: "OK, this is how I felt it means, and how I interpret it in my games."</p><p>me: shrug. "Fair enough. You're game. I will adjust accordingly"</p><p></p><p>or</p><p></p><p>DM ruling</p><p>Me: "Hmmmm, that doesn't seem to make sense to me. Here's how I interpreted it."</p><p>DM: "OK, this is how I felt it means, and how I interpret it in my games. But I can see your point. What does everyone else think?"</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7656198, member: 15700"] Didn't forget it, but it doesn't seem to be as many as you think We don't need to debate the #s. We can look at the market and see what happened. For people like yourself and Paraxis, you seem to be in the minority of what most gamers wanted. Nothing wrong with your preferred style of play, but it seems obvious at this point you're not representative of the larger gamer market, which is what the D&D brand needs to target. Being the most popular RPG and all. Yeah, and to be honest, a lot of the experiences some folks have said sort of baffle me. I mean, we're adults right? The last time anyone at any table I ever played at got into a real argument over a rule was when I was a kid. And I haven't played with only the same small group these 30+ years either. I was in the military so we had a different gaming group every month, and I've played a lot at cons with pick up groups and whatnot. It seems to be that some of these experiences are very much the exception. I mean, even today I don't always agree with a ruling the DM makes, but as an adult, I realize that a) it's just a game, and b) he's the one DMing it, I just shrug and move on. What's arguing the point going to accomplish? 99.99% of my experiences go like this: DM ruling Me: "Hmmmm, that doesn't seem to make sense to me. Here's how I interpreted it." DM: "OK, this is how I felt it means, and how I interpret it in my games." me: shrug. "Fair enough. You're game. I will adjust accordingly" or DM ruling Me: "Hmmmm, that doesn't seem to make sense to me. Here's how I interpreted it." DM: "OK, this is how I felt it means, and how I interpret it in my games. But I can see your point. What does everyone else think?" [/QUOTE]
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