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General Tabletop Discussion
*Dungeons & Dragons
Waibel's Rule of Interpretation (aka "How to Interpret the Rules")
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<blockquote data-quote="Manbearcat" data-source="post: 7656265" data-attributes="member: 6696971"><p>I have GMed so much AD&D it isn't even funny. And I've GMed it with more players than I've run any other edition (well, well, well over the century mark). So I have my autobiographical info just like you. I'm more generally talking about the impact (on play and on the mentality of actors under the auspices of such a paradigm) on games and the culture surrounding games. </p><p></p><p>And you might want to take a closer look at the post that was a direct response to me and then the follow-up below (bolded mine):</p><p></p><p></p><p></p><p>If you read that as "I"m not so much worried about RAW, but I do care that the DM is fair and consistent", then our respective conceptions of plain english are entirely disconnected from another. We have:</p><p></p><p>1 - Player:GM disagreement on rules and constant contradiction of player inference of how rules intersect by GM (and thus what rulings should come from those intersections).</p><p></p><p>2 - But they DON'T CARE.</p><p></p><p>3 - Because they trust the DM to make a fun game.</p><p></p><p>Full stop. Nothing in that is about consistent, fair rulings (from which they can make inferences and future, intuitive action declarations of which they are comfortable with).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7656265, member: 6696971"] I have GMed so much AD&D it isn't even funny. And I've GMed it with more players than I've run any other edition (well, well, well over the century mark). So I have my autobiographical info just like you. I'm more generally talking about the impact (on play and on the mentality of actors under the auspices of such a paradigm) on games and the culture surrounding games. And you might want to take a closer look at the post that was a direct response to me and then the follow-up below (bolded mine): If you read that as "I"m not so much worried about RAW, but I do care that the DM is fair and consistent", then our respective conceptions of plain english are entirely disconnected from another. We have: 1 - Player:GM disagreement on rules and constant contradiction of player inference of how rules intersect by GM (and thus what rulings should come from those intersections). 2 - But they DON'T CARE. 3 - Because they trust the DM to make a fun game. Full stop. Nothing in that is about consistent, fair rulings (from which they can make inferences and future, intuitive action declarations of which they are comfortable with). [/QUOTE]
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Waibel's Rule of Interpretation (aka "How to Interpret the Rules")
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