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General Tabletop Discussion
*Dungeons & Dragons
Waibel's Rule of Interpretation (aka "How to Interpret the Rules")
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<blockquote data-quote="Hussar" data-source="post: 7656544" data-attributes="member: 22779"><p>Actually, I'm going to disagree with you here. Way, way back in the thread, in my first post in this thread, in regards to the very first point on the flow chart, I asked:</p><p></p><p></p><p></p><p>and I was told, in no uncertain terms:</p><p></p><p></p><p></p><p>which is pretty much my entire bone of contention. That decisions that the DM makes only have to "make sense" to the DM. My placing a manticore in the game at that point didn't make sense to that player. Suggestion or rule, it doesn't make much difference AFAIC. I put the manticore there, without realising that it would cause any issues at the table because I had no idea that I was using the manticore outside of its climate/terrain.</p><p></p><p>Funnily enough, at the time, I acted exactly as Celebrim or Sancrosanct or Mistwell have advocated - I told the player that, no, it's my game, and there's really a manticore here, deal with is. </p><p></p><p>That was the wrong answer in this case. I could have just as easily said, "Oh, wait, the sun was in your eyes. Did I say manticore? I meant wyvern (or chimera, or any number of other honking big flying beasties), roll for intiative." And the argument would have been over, everyone at the table would have been happy and it would have made zero difference to the game.</p><p></p><p>Instead, it turned into a kinda big deal, not a major one, just something that stuck out in my head. So, my advice to DM's is that just because it makes sense to you, that's not necessarily always the best solution to the situation.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7656544, member: 22779"] Actually, I'm going to disagree with you here. Way, way back in the thread, in my first post in this thread, in regards to the very first point on the flow chart, I asked: and I was told, in no uncertain terms: which is pretty much my entire bone of contention. That decisions that the DM makes only have to "make sense" to the DM. My placing a manticore in the game at that point didn't make sense to that player. Suggestion or rule, it doesn't make much difference AFAIC. I put the manticore there, without realising that it would cause any issues at the table because I had no idea that I was using the manticore outside of its climate/terrain. Funnily enough, at the time, I acted exactly as Celebrim or Sancrosanct or Mistwell have advocated - I told the player that, no, it's my game, and there's really a manticore here, deal with is. That was the wrong answer in this case. I could have just as easily said, "Oh, wait, the sun was in your eyes. Did I say manticore? I meant wyvern (or chimera, or any number of other honking big flying beasties), roll for intiative." And the argument would have been over, everyone at the table would have been happy and it would have made zero difference to the game. Instead, it turned into a kinda big deal, not a major one, just something that stuck out in my head. So, my advice to DM's is that just because it makes sense to you, that's not necessarily always the best solution to the situation. [/QUOTE]
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