Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Waibel's Rule of Interpretation (aka "How to Interpret the Rules")
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mouseferatu" data-source="post: 7656549" data-attributes="member: 1288"><p>No, it wasn't the wrong answer. It's not the sort of objection a DM should change plans for. But it's also not indicative of a "dictatorial style."</p><p></p><p>Now, you may ask how I can say "It's not the sort of objection a DM should change plans for." I <em>could</em> answer that by going back into gaming philosophy, about how that's the sort of thing the DM is expected to change, about how players need to buy into the world the DM's created. But we've had page after page after page of that.</p><p></p><p>So let me instead offer you a <em>practical</em> reason why the DM shouldn't acquiesce to that sort of complaint:</p><p></p><p>You said that you "accidentally" put the manticore there. If it hadn't been an accident, if there was a plot-centric reason for it being there, you wouldn't have changed it then, right?</p><p></p><p>Well, if you start making that sort of decision based on whether something is plot-centric, you've just informed everyone at the table whether a monster is "important" or not. "Okay, Hussar changed it to a wyvern last time but not this time? There must be a plot-related reason for it."</p><p></p><p>Sure, it's OOC vs. IC knowledge. Doesn't matter. It can way too easily influence behavior, and it can also ruin the pacing of the story. Even if that particular player doesn't mind being spoiled, perhaps <em>the other players</em> do.</p><p></p><p><em>That</em> is why you only retcon or make last-minute changes for <em>serious</em> objections: Not because "What the DM says goes no matter what!" but because, even if you're willing to do it for minor ones, it's potentially more detrimental to the enjoyment of the game than it is helpful.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 7656549, member: 1288"] No, it wasn't the wrong answer. It's not the sort of objection a DM should change plans for. But it's also not indicative of a "dictatorial style." Now, you may ask how I can say "It's not the sort of objection a DM should change plans for." I [I]could[/I] answer that by going back into gaming philosophy, about how that's the sort of thing the DM is expected to change, about how players need to buy into the world the DM's created. But we've had page after page after page of that. So let me instead offer you a [I]practical[/I] reason why the DM shouldn't acquiesce to that sort of complaint: You said that you "accidentally" put the manticore there. If it hadn't been an accident, if there was a plot-centric reason for it being there, you wouldn't have changed it then, right? Well, if you start making that sort of decision based on whether something is plot-centric, you've just informed everyone at the table whether a monster is "important" or not. "Okay, Hussar changed it to a wyvern last time but not this time? There must be a plot-related reason for it." Sure, it's OOC vs. IC knowledge. Doesn't matter. It can way too easily influence behavior, and it can also ruin the pacing of the story. Even if that particular player doesn't mind being spoiled, perhaps [I]the other players[/I] do. [I]That[/I] is why you only retcon or make last-minute changes for [I]serious[/I] objections: Not because "What the DM says goes no matter what!" but because, even if you're willing to do it for minor ones, it's potentially more detrimental to the enjoyment of the game than it is helpful. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Waibel's Rule of Interpretation (aka "How to Interpret the Rules")
Top