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General Tabletop Discussion
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Waibel's Rule of Interpretation (aka "How to Interpret the Rules")
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7656634" data-attributes="member: 6787650"><p>No problem. Page 243 addresses visibility but not sound, so when <em>hearing</em> the reindeer in foggy conditions you're probably going to have to default back to Wikipedia and the principles of physics, or just guesstimation.</p><p></p><p>Page 243 does have specific DCs for tracking--"light snow" is DC 10--which would help narrow down the range of uncertainty in your example. But no guidance there for what "failure" to befriend the dog represents. I personally would object to the Schrodinger's aspect of making failure cause reindeer to appear, although I understand why you'd run your game that way. (I wouldn't object to your making the reindeer appear for your own reasons, only to the idea of me having spontaneously summoned them by my giving the dog food. In a narrativist system like DW this wouldn't be a problem, but in D&D disassociated mechanics bug me.)</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7656634, member: 6787650"] No problem. Page 243 addresses visibility but not sound, so when [I]hearing[/I] the reindeer in foggy conditions you're probably going to have to default back to Wikipedia and the principles of physics, or just guesstimation. Page 243 does have specific DCs for tracking--"light snow" is DC 10--which would help narrow down the range of uncertainty in your example. But no guidance there for what "failure" to befriend the dog represents. I personally would object to the Schrodinger's aspect of making failure cause reindeer to appear, although I understand why you'd run your game that way. (I wouldn't object to your making the reindeer appear for your own reasons, only to the idea of me having spontaneously summoned them by my giving the dog food. In a narrativist system like DW this wouldn't be a problem, but in D&D disassociated mechanics bug me.) [/QUOTE]
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Waibel's Rule of Interpretation (aka "How to Interpret the Rules")
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