Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Wait, is THAT how that works?!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Volund" data-source="post: 7449280" data-attributes="member: 6872597"><p>I started with Holmes Basic D&D around age 15 and misunderstood the attack tables. I somehow read "DIE ROLL FOR A MONSTER TO SCORE A HIT, BY DEFENDER'S ARMOR CLASS" to mean "the die roll you need to hit a monster, based on the monster's AC." So the players used the monster attack table to attack monsters, and the monsters used the character attack table to attack characters. The higher the monster's HD, the easier it was to hit it, which made sense to me since most of the high HD monsters were also larger sizes, like ogres, trolls, dragons, giants and purple worms. I figured they were easier to hit because they were bigger targets. Meanwhile the monsters had a tougher time hitting 1st-3rd level characters. I deduced that higher level characters would be easier to hit to maintain game balance since they would be more powerful. My mistake wasn't too much of a problem running <em>B1 In Search of the Unknown</em> because most of the monsters in it only had 1 HD so the players and monsters had roughly equal chances of hitting a given AC. Once we moved into my first homebrew dungeon my beginning players starting chopping down some tough monsters. I specifically remember throwing a hydra at them, and later a couple of manticores. A 2nd level PC would need a 10 to hit the AC 4 manticore, but the manticore would need a 15 to hit the 2nd level PC with the same AC! To make matters worse, those high HD monsters had you roll on the good treasure tables. All that gold meant the players leveled up past 3rd level and out of the Holmes rule set very quickly and they had some good magic items, too! Eventually I read the rules again I realized my mistake, but I let my players keep their xp and loot and soon we moved on to the AD&D rules.</p></blockquote><p></p>
[QUOTE="Volund, post: 7449280, member: 6872597"] I started with Holmes Basic D&D around age 15 and misunderstood the attack tables. I somehow read "DIE ROLL FOR A MONSTER TO SCORE A HIT, BY DEFENDER'S ARMOR CLASS" to mean "the die roll you need to hit a monster, based on the monster's AC." So the players used the monster attack table to attack monsters, and the monsters used the character attack table to attack characters. The higher the monster's HD, the easier it was to hit it, which made sense to me since most of the high HD monsters were also larger sizes, like ogres, trolls, dragons, giants and purple worms. I figured they were easier to hit because they were bigger targets. Meanwhile the monsters had a tougher time hitting 1st-3rd level characters. I deduced that higher level characters would be easier to hit to maintain game balance since they would be more powerful. My mistake wasn't too much of a problem running [I]B1 In Search of the Unknown[/I] because most of the monsters in it only had 1 HD so the players and monsters had roughly equal chances of hitting a given AC. Once we moved into my first homebrew dungeon my beginning players starting chopping down some tough monsters. I specifically remember throwing a hydra at them, and later a couple of manticores. A 2nd level PC would need a 10 to hit the AC 4 manticore, but the manticore would need a 15 to hit the 2nd level PC with the same AC! To make matters worse, those high HD monsters had you roll on the good treasure tables. All that gold meant the players leveled up past 3rd level and out of the Holmes rule set very quickly and they had some good magic items, too! Eventually I read the rules again I realized my mistake, but I let my players keep their xp and loot and soon we moved on to the AD&D rules. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wait, is THAT how that works?!
Top