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General Tabletop Discussion
*Pathfinder & Starfinder
'wait, wait, attack' fighting style?
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<blockquote data-quote="rkanodia" data-source="post: 1285001" data-attributes="member: 11681"><p><strong>modified Death Attack feat</strong></p><p></p><p>ThoughtBubble: That's not a terrible idea. There's a somewhat similar feat in Beyond Monks that gives you +1 attack bonus/+1 AC bonus for the length of combat versus an opponent you spend a standard action studying. However it cannot be repeated.</p><p></p><p>Plane Sailing: Those attacks are actually a pretty good template. When I have more time, I'll think about working on them.</p><p></p><p>Ace: 'Wait for it' might actually be closer to what I was thinking. Only problem is, it seems pretty underpowered at low levels, and overpowered at high levels. (Miss one round of attacks, and get +4 attack for 4 rounds? That's a pretty good deal). But I like the base idea!</p><p></p><p><strong>Concentration Attack</strong>: You withhold the energy of your offense, preparing for a devastating blow.</p><p><em>Prerequisite</em>: Base attack bonus 6+, Concentration 5+ ranks, Power Attack.</p><p><em>Benefit</em>: If you focus for three rounds in a row, you may declare one melee attack made in any of the following three rounds to be a concentration attack. This is a normal melee attack which deals triple normal damage. In addition, if the attack hits, the victim must make a Fortitude save (DC 10 + 1/2 character level + Con modifier) or take exactly enough additional subdual damage to render it unconcious.</p><p>You must declare that you are focusing on each round, and focus is broken if you make any melee or ranged attack (even attacks of opportunity), cast any spell with a range other than personal, or move more than your base movement in one round. Concentrating in this way is openly hostile, requiring you to take a threatening stance and recite a harsh, warlike mantra or do kiai shouts (Spot check DC 0 or Listen check DC 0 to notice your intentions).</p><p></p><p>How does this sound? I'm kind of in a hurry so I haven't thought it out terribly well. Should it change from subdual damage to temporary Strength or Constitution damage on the failed save? Different amount of damage on the blow? Too strong? Too weak? Not enough prereqs?</p></blockquote><p></p>
[QUOTE="rkanodia, post: 1285001, member: 11681"] [b]modified Death Attack feat[/b] ThoughtBubble: That's not a terrible idea. There's a somewhat similar feat in Beyond Monks that gives you +1 attack bonus/+1 AC bonus for the length of combat versus an opponent you spend a standard action studying. However it cannot be repeated. Plane Sailing: Those attacks are actually a pretty good template. When I have more time, I'll think about working on them. Ace: 'Wait for it' might actually be closer to what I was thinking. Only problem is, it seems pretty underpowered at low levels, and overpowered at high levels. (Miss one round of attacks, and get +4 attack for 4 rounds? That's a pretty good deal). But I like the base idea! [b]Concentration Attack[/b]: You withhold the energy of your offense, preparing for a devastating blow. [i]Prerequisite[/i]: Base attack bonus 6+, Concentration 5+ ranks, Power Attack. [i]Benefit[/i]: If you focus for three rounds in a row, you may declare one melee attack made in any of the following three rounds to be a concentration attack. This is a normal melee attack which deals triple normal damage. In addition, if the attack hits, the victim must make a Fortitude save (DC 10 + 1/2 character level + Con modifier) or take exactly enough additional subdual damage to render it unconcious. You must declare that you are focusing on each round, and focus is broken if you make any melee or ranged attack (even attacks of opportunity), cast any spell with a range other than personal, or move more than your base movement in one round. Concentrating in this way is openly hostile, requiring you to take a threatening stance and recite a harsh, warlike mantra or do kiai shouts (Spot check DC 0 or Listen check DC 0 to notice your intentions). How does this sound? I'm kind of in a hurry so I haven't thought it out terribly well. Should it change from subdual damage to temporary Strength or Constitution damage on the failed save? Different amount of damage on the blow? Too strong? Too weak? Not enough prereqs? [/QUOTE]
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'wait, wait, attack' fighting style?
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