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General Tabletop Discussion
*Pathfinder & Starfinder
'wait, wait, attack' fighting style?
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<blockquote data-quote="BSF" data-source="post: 1287399" data-attributes="member: 13098"><p>Morgenstern - It does seem like it will take you a long time to accumlate much extra damage. Up to the point where you gain iterative attacks, this might be marginally helpful if you use weapons that only do a d6 in damage. But, with a longsword, you are sacrificing your opportunity to attack and do d8 + str bonus without gaining anything except the possibility to do ability damage down the road. As a player, I can't see ever wanting to take this feat chain.</p><p></p><p>Darklone - Patience looks interesting, but Know your enemy seems very conservative. I think I am missing the point of the feat because it seems to just give you the same bonus as Patience (perhaps more than once?) but you have given up 3 rounds of opportunity to hit your opponent. </p><p></p><p>Handforged - I am starting to think that the benefits from Eye of the Hurricane should take affect immediately and should last through the encounter. The more you study your opponent, the easier it is to avoid his attacks and the easier it is to hit him. This gives you an incentive to full-defense one round and gain some small bonuses, but the longer you wait, the more dangerous you become. It could make for some interesting combats. If you specify 3-4 ranks of Sense Motive as a Prerequisite, you end up with a 6-8th level fighter that had to dump a fair amount of skills to get the feat. Or a multiclass. Leave the BAB prerequisite. Perhaps, we would also want to add Combat Expertise as a Prerequisite for Eye of the Hurricane. Not too sure yet. </p><p></p><p>rkanodia - So far, what has fit your vision for your NPC the best?</p></blockquote><p></p>
[QUOTE="BSF, post: 1287399, member: 13098"] Morgenstern - It does seem like it will take you a long time to accumlate much extra damage. Up to the point where you gain iterative attacks, this might be marginally helpful if you use weapons that only do a d6 in damage. But, with a longsword, you are sacrificing your opportunity to attack and do d8 + str bonus without gaining anything except the possibility to do ability damage down the road. As a player, I can't see ever wanting to take this feat chain. Darklone - Patience looks interesting, but Know your enemy seems very conservative. I think I am missing the point of the feat because it seems to just give you the same bonus as Patience (perhaps more than once?) but you have given up 3 rounds of opportunity to hit your opponent. Handforged - I am starting to think that the benefits from Eye of the Hurricane should take affect immediately and should last through the encounter. The more you study your opponent, the easier it is to avoid his attacks and the easier it is to hit him. This gives you an incentive to full-defense one round and gain some small bonuses, but the longer you wait, the more dangerous you become. It could make for some interesting combats. If you specify 3-4 ranks of Sense Motive as a Prerequisite, you end up with a 6-8th level fighter that had to dump a fair amount of skills to get the feat. Or a multiclass. Leave the BAB prerequisite. Perhaps, we would also want to add Combat Expertise as a Prerequisite for Eye of the Hurricane. Not too sure yet. rkanodia - So far, what has fit your vision for your NPC the best? [/QUOTE]
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'wait, wait, attack' fighting style?
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