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wait what is arcane magic anyway?
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<blockquote data-quote="dave2008" data-source="post: 9489923" data-attributes="member: 83242"><p>Well here is what the 2014 PHB said about spells and magic. </p><p></p><p>"A spell is a discrete magical effect, a single shaping of the <strong>magical energies that suffuse the multiverse</strong> into a specific, limited expression. In casting a spell, a character carefully plucks at the <strong>invisible strands of raw magic suffusing the world</strong>, pins them in place in a particular pattern, sets them vibrating in a specific way, and then releases them to unleash the desired effect — in most cases, all in the span of seconds."</p><p></p><p>and here is what the 2014 DMG has to say:</p><p></p><p>"In most D&D worlds, <strong>magic is natural</strong> but still wondrous and sometimes frightening. People everywhere know about magic, and most people see evidence of it at some point in their lives.<strong> It permeates the cosmos and moves through the ancient possessions of legendary heroes, the mysterious ruins of fallen empires, those touched by the gods, creatures born with supernatural power, and individuals who study the secrets of the multiverse.</strong> Histories and fireside tales are filled with the exploits of those who wield it."</p><p></p><p>Seems by default that magic is a type of energy that exists everywhere and you can either be intrinsically attuned to it or learn to use it. Pretty much what [USER=6801845]@Oofta[/USER] said.</p></blockquote><p></p>
[QUOTE="dave2008, post: 9489923, member: 83242"] Well here is what the 2014 PHB said about spells and magic. "A spell is a discrete magical effect, a single shaping of the [B]magical energies that suffuse the multiverse[/B] into a specific, limited expression. In casting a spell, a character carefully plucks at the [B]invisible strands of raw magic suffusing the world[/B], pins them in place in a particular pattern, sets them vibrating in a specific way, and then releases them to unleash the desired effect — in most cases, all in the span of seconds." and here is what the 2014 DMG has to say: "In most D&D worlds, [B]magic is natural[/B] but still wondrous and sometimes frightening. People everywhere know about magic, and most people see evidence of it at some point in their lives.[B] It permeates the cosmos and moves through the ancient possessions of legendary heroes, the mysterious ruins of fallen empires, those touched by the gods, creatures born with supernatural power, and individuals who study the secrets of the multiverse.[/B] Histories and fireside tales are filled with the exploits of those who wield it." Seems by default that magic is a type of energy that exists everywhere and you can either be intrinsically attuned to it or learn to use it. Pretty much what [USER=6801845]@Oofta[/USER] said. [/QUOTE]
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