Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Waking up from sleep
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 275353" data-attributes="member: 2011"><p>You'd lose that bet at least some of the time.</p><p></p><p>My wife tends to be a light sleeper and I tend to be a heavier sleeper. But just last night, Karin had a nightmare and woke up crying and screaming. She was very loud and this was an unusual occurrence (I can still count the number of nightmares she's ever had on one hand).</p><p></p><p>I woke up and went to comfort her.</p><p></p><p>Her mom never did wake up, even though the two bedroom doors (ours and Karin's) were open. Her mom never heard me come back to bed or anything.</p><p></p><p>It all depends on what sleep cycle you are in.</p><p></p><p></p><p>Personally, I've found my method to work fairly well. It is not guaranteed that you will wake up. It is not guaranteed that you will stay asleep.</p><p></p><p>We currently have a group of 5 characters, 2 of whom are generally on watch. Out of the 3 sleeping characters, 1 to 3 typically wake up on round one, and almost all of them are often awake on round two or round three, especially if it is the DC 10 combat type of noises. If the guards try to shake them awake, then 4 characters are definitely awake on round one and the final character on round two (assuming he failed a Listen roll).</p><p></p><p>In fact, we had a slightly amusing thing happen on Saturday.</p><p></p><p>An unknown person practically walked into camp (they were camped out in a dead end dungeon corridor). The two guards decided to chase after him and one of the players with a sleeping character said "Hey, wake me up".</p><p></p><p>As it turned out, a combat started anyway about 50 feet away (with a totally unrelated enemy) and this player made his Listen roll and woke up on his own.</p><p></p><p>He then proceeded to join the combat, forgetting to wake the other sleeping characters up. Opps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>That's probably fairly realistic, but I don't think my players would go for it. It's bad enough to have to roll to wake up if nobody bothers to wake you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 275353, member: 2011"] You'd lose that bet at least some of the time. My wife tends to be a light sleeper and I tend to be a heavier sleeper. But just last night, Karin had a nightmare and woke up crying and screaming. She was very loud and this was an unusual occurrence (I can still count the number of nightmares she's ever had on one hand). I woke up and went to comfort her. Her mom never did wake up, even though the two bedroom doors (ours and Karin's) were open. Her mom never heard me come back to bed or anything. It all depends on what sleep cycle you are in. Personally, I've found my method to work fairly well. It is not guaranteed that you will wake up. It is not guaranteed that you will stay asleep. We currently have a group of 5 characters, 2 of whom are generally on watch. Out of the 3 sleeping characters, 1 to 3 typically wake up on round one, and almost all of them are often awake on round two or round three, especially if it is the DC 10 combat type of noises. If the guards try to shake them awake, then 4 characters are definitely awake on round one and the final character on round two (assuming he failed a Listen roll). In fact, we had a slightly amusing thing happen on Saturday. An unknown person practically walked into camp (they were camped out in a dead end dungeon corridor). The two guards decided to chase after him and one of the players with a sleeping character said "Hey, wake me up". As it turned out, a combat started anyway about 50 feet away (with a totally unrelated enemy) and this player made his Listen roll and woke up on his own. He then proceeded to join the combat, forgetting to wake the other sleeping characters up. Opps. :) That's probably fairly realistic, but I don't think my players would go for it. It's bad enough to have to roll to wake up if nobody bothers to wake you. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Waking up from sleep
Top