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Walking away from a game...
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<blockquote data-quote="Mort" data-source="post: 5439166" data-attributes="member: 762"><p>What has made you pack up and walk away from a game? I don't mean in the middle of a session (necessarily anyway middle of a session would be a pretty good story) just that you decided, I'm not coming back.</p><p></p><p>For me, the last time I wallked was when I was misled going in:</p><p></p><p>My friend invited me to a deadlands game he had joined and got me in e-mail contact with the GM. Over e-mail I asked (paraphrasing because it ws some time ago) "what kind of game is it, high powered, low powered etc.?" and "what kind of characters are you looking for?" </p><p></p><p>I received a response stating it was a low key, heroic deadlands game with minimal magic or other "power" backgrounds, plus some more specifics. I created a tracker/gunslinger and e-mailed it to the GM. He e-mailed back that it would fit perfectly!</p><p></p><p>On the way to the session, my friend mentions he's playing a doomsayer, a class with some decent magical mojo. This strikes me as odd, considering the GMs e-mail, but so far, so what, the GM didn't say no magic just light on it (plus my friend had a way of talking GMs into concepts they would regret)</p><p></p><p>Get to the session and, well, everyone has a high powered super magic character some with more than one background (including harrowed, veteran's of the weird west and more), my friend's character was actually the least powered of the bunch (excluding me of course).</p><p></p><p>I'm not one to whine about being underpowered, so I tried to stick it out. Made it about 3 sessions, but the GMs initial e-mail proved to be so off about the above and about everything else, that I just couldn't take anymore and dropped it.</p><p></p><p>Thoughts? Your experiences?</p></blockquote><p></p>
[QUOTE="Mort, post: 5439166, member: 762"] What has made you pack up and walk away from a game? I don't mean in the middle of a session (necessarily anyway middle of a session would be a pretty good story) just that you decided, I'm not coming back. For me, the last time I wallked was when I was misled going in: My friend invited me to a deadlands game he had joined and got me in e-mail contact with the GM. Over e-mail I asked (paraphrasing because it ws some time ago) "what kind of game is it, high powered, low powered etc.?" and "what kind of characters are you looking for?" I received a response stating it was a low key, heroic deadlands game with minimal magic or other "power" backgrounds, plus some more specifics. I created a tracker/gunslinger and e-mailed it to the GM. He e-mailed back that it would fit perfectly! On the way to the session, my friend mentions he's playing a doomsayer, a class with some decent magical mojo. This strikes me as odd, considering the GMs e-mail, but so far, so what, the GM didn't say no magic just light on it (plus my friend had a way of talking GMs into concepts they would regret) Get to the session and, well, everyone has a high powered super magic character some with more than one background (including harrowed, veteran's of the weird west and more), my friend's character was actually the least powered of the bunch (excluding me of course). I'm not one to whine about being underpowered, so I tried to stick it out. Made it about 3 sessions, but the GMs initial e-mail proved to be so off about the above and about everything else, that I just couldn't take anymore and dropped it. Thoughts? Your experiences? [/QUOTE]
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