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Walking away from a game...
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<blockquote data-quote="Diamond Cross" data-source="post: 5439230" data-attributes="member: 51024"><p>My Gm had a philosophy.</p><p></p><p>He thought it was okay to do anything he wanted to for the sake of the story, but use anything he can against the players.</p><p></p><p>For instance, everytime you stopped at an ATM, you got robbed. If yhou had a lot of money and put it in the bank, the bank got robbed.</p><p></p><p>He would often take over a player's character and change it to suit his purpose as well, without giving the player an out or a chance to revert to the original form.</p><p></p><p>Basically he believed in giving the players illusion of control.</p><p></p><p>One of the worse things he did during a game of the original MSH RPG is because he wanted one player to have a supreme struggle, he'd just magically come up with enough karma, that the opponent didn't have, to match his players' spending of it. If je wanted to spend fifty, he'd have fifty. If he wanted to spend seven hundred, the GM'd spend seven hundred.</p><p></p><p>Just because he wanted his story to be told.</p><p></p><p>After a while, that gets real old.</p></blockquote><p></p>
[QUOTE="Diamond Cross, post: 5439230, member: 51024"] My Gm had a philosophy. He thought it was okay to do anything he wanted to for the sake of the story, but use anything he can against the players. For instance, everytime you stopped at an ATM, you got robbed. If yhou had a lot of money and put it in the bank, the bank got robbed. He would often take over a player's character and change it to suit his purpose as well, without giving the player an out or a chance to revert to the original form. Basically he believed in giving the players illusion of control. One of the worse things he did during a game of the original MSH RPG is because he wanted one player to have a supreme struggle, he'd just magically come up with enough karma, that the opponent didn't have, to match his players' spending of it. If je wanted to spend fifty, he'd have fifty. If he wanted to spend seven hundred, the GM'd spend seven hundred. Just because he wanted his story to be told. After a while, that gets real old. [/QUOTE]
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