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Walking away from a game...
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<blockquote data-quote="shadzar" data-source="post: 5439274" data-attributes="member: 6667746"><p>Pre-3rd (pre-USB printers/scanners and still needing to Xerox things for copies) was running a game for a store that wanted to let anyone play. I had to pay for all materials like handouts for all the players and every one needed them, but I wasn't allowed to put a cap on the number of players. While many were trading CCGs and talking about other stuff rather than paying attention, when it hit 20+ player after about the 3rd session, I just didn't return to run the 4th or later sessions.</p><p></p><p>Playing at someone else's game at it wasn't going quite right, and I said I wanted my character to do something that was simple, would give me time to excuse myself for a few minutes for a bathroom break then a smoke, then could come back and handle the single that that would tkae about a minute to do. Was told flat out "no", and then ignored, so packed up and went home where I could smoke and find a bathroom.</p><p></p><p>Playing in a store game that had a bit high humor factor, too high for me at times, but was dealing with it and had some things to do that would make me miss a few sessions in a row so made it where my character would be able to not really be there and not be missed. The DM told me to hand him my character sheet folder...not a sheet, but the whole book as I don't just tear them out when I was writing them in the folder itself; because the game was his and so were all the characters in it. Even had he asked for a copy of the character, as some do, the comment about the characters and game belonging to him ended that one. Mind you I have played in many a game where the DM kept a copy of the character sheets to make sure things didn't get changed on "accident" and where they would make sure items weren't missed as treasure, and to write down XP bonuses and such from their notes to make sure the players got what was owed to their characters. That just wasn't the case here. They were HIS characters.</p><p></p><p>Invited to a game, and like a previous poster, there really was not a game as described, but unlike them there was really no game. It was just D&D books nearby while everyone got drunk and/or high on drugs. Left in the middle of that nonsense on more than one occasion with different groups. Not that they would have even had the faculties to notice someone had left.</p><p></p><p>The "kids party", invited to a game where half the players had kids, half didn't. It ended up the ones without kids and were wanting to play a game got tired of playing pause every 3 minutes cause a child needs something, so those without kids left those with kids to have their kids party. Those without kids didn't come to entertain and help babysit 3 families worth of kids.</p><p></p><p>Of course the games where its mostly couples only and they are more interested in their SO rather than the game...didn't return.</p><p></p><p>Monty Haul/Python and "prostitution" laden games, didn't return. Jokes are ok, but not that often, and a game where you take a break form the brothels to go to a dungeon, are not my cup of tea.</p><p></p><p>One of those D&D in store events, Game Day I think, left in the middle because the DM didn't know what they were doing and didn't care, just claimed they could DM to get the free minis from the adventure.</p><p></p><p>A game where the DM had a story to tell and everyone was riding the train down the tracks, but when it left the tracks and the players decided to have a spirited in character "aggressive negotiation" about what to do, the DM blew up the world and threw a temper tantrum cause it ruined his story he was trying to tell. He came back to not just one, but several fewer players when he decided to have the world ret-coned to not being blown up.</p></blockquote><p></p>
[QUOTE="shadzar, post: 5439274, member: 6667746"] Pre-3rd (pre-USB printers/scanners and still needing to Xerox things for copies) was running a game for a store that wanted to let anyone play. I had to pay for all materials like handouts for all the players and every one needed them, but I wasn't allowed to put a cap on the number of players. While many were trading CCGs and talking about other stuff rather than paying attention, when it hit 20+ player after about the 3rd session, I just didn't return to run the 4th or later sessions. Playing at someone else's game at it wasn't going quite right, and I said I wanted my character to do something that was simple, would give me time to excuse myself for a few minutes for a bathroom break then a smoke, then could come back and handle the single that that would tkae about a minute to do. Was told flat out "no", and then ignored, so packed up and went home where I could smoke and find a bathroom. Playing in a store game that had a bit high humor factor, too high for me at times, but was dealing with it and had some things to do that would make me miss a few sessions in a row so made it where my character would be able to not really be there and not be missed. The DM told me to hand him my character sheet folder...not a sheet, but the whole book as I don't just tear them out when I was writing them in the folder itself; because the game was his and so were all the characters in it. Even had he asked for a copy of the character, as some do, the comment about the characters and game belonging to him ended that one. Mind you I have played in many a game where the DM kept a copy of the character sheets to make sure things didn't get changed on "accident" and where they would make sure items weren't missed as treasure, and to write down XP bonuses and such from their notes to make sure the players got what was owed to their characters. That just wasn't the case here. They were HIS characters. Invited to a game, and like a previous poster, there really was not a game as described, but unlike them there was really no game. It was just D&D books nearby while everyone got drunk and/or high on drugs. Left in the middle of that nonsense on more than one occasion with different groups. Not that they would have even had the faculties to notice someone had left. The "kids party", invited to a game where half the players had kids, half didn't. It ended up the ones without kids and were wanting to play a game got tired of playing pause every 3 minutes cause a child needs something, so those without kids left those with kids to have their kids party. Those without kids didn't come to entertain and help babysit 3 families worth of kids. Of course the games where its mostly couples only and they are more interested in their SO rather than the game...didn't return. Monty Haul/Python and "prostitution" laden games, didn't return. Jokes are ok, but not that often, and a game where you take a break form the brothels to go to a dungeon, are not my cup of tea. One of those D&D in store events, Game Day I think, left in the middle because the DM didn't know what they were doing and didn't care, just claimed they could DM to get the free minis from the adventure. A game where the DM had a story to tell and everyone was riding the train down the tracks, but when it left the tracks and the players decided to have a spirited in character "aggressive negotiation" about what to do, the DM blew up the world and threw a temper tantrum cause it ruined his story he was trying to tell. He came back to not just one, but several fewer players when he decided to have the world ret-coned to not being blown up. [/QUOTE]
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