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Walking Wall of Awesome Blows In Ogre Form
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<blockquote data-quote="starwed" data-source="post: 3027718" data-attributes="member: 36983"><p>The <a href="http://systemreferencedocuments.org/35/sovelior_sage/psionicFeats.html#stand-still" target="_blank">Stand Still</a> feat would also stop those trying to move in on him, but he won't do any damage to them:</p><p></p><p>Tripping is still probably the best way to go in most cases, but this feat would give him another option for controlling the battlefield. And it'll have a better chance of success in some cases, such as vs. dwarven fighters. (On average a DC 33 Reflex save)</p><p></p><p>For an NPC villian's cohort, how often do you think he'll use Cleave or Great Cleave? Those would be good feats to swap out to get Improved Trip.</p><p></p><p></p><p>You could also probably go with the Half-Ogre. And I <em>think</em> there's a note in Races of Stone that the Goliath's powerful build allows it to qualify for feats needing largeness... but then you wouldn't get the reach that's half the point of this guy. So never mind. ^_^</p></blockquote><p></p>
[QUOTE="starwed, post: 3027718, member: 36983"] The [url=http://systemreferencedocuments.org/35/sovelior_sage/psionicFeats.html#stand-still]Stand Still[/url] feat would also stop those trying to move in on him, but he won't do any damage to them: Tripping is still probably the best way to go in most cases, but this feat would give him another option for controlling the battlefield. And it'll have a better chance of success in some cases, such as vs. dwarven fighters. (On average a DC 33 Reflex save) For an NPC villian's cohort, how often do you think he'll use Cleave or Great Cleave? Those would be good feats to swap out to get Improved Trip. You could also probably go with the Half-Ogre. And I [i]think[/i] there's a note in Races of Stone that the Goliath's powerful build allows it to qualify for feats needing largeness... but then you wouldn't get the reach that's half the point of this guy. So never mind. ^_^ [/QUOTE]
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