Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Wall of force question.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Infiniti2000" data-source="post: 2984497" data-attributes="member: 31734"><p>The fact is that there are no specific rules to cover this situation (pun intended). Based on a strict reading, the wall could be 300ft in the air and provide cover because Height isn't even mentioned.</p><p></p><p>The one stipulation is "If any line from this corner to any corner of the target’s square passes through a square or border that blocks line of effect or provides cover..." What this says is almost a chicken-and-egg argument. Note that the definition of whether cover is provided uses itself. Yes, that's very bad rules language, but it leaves "provides cover" very open to interpretation.</p><p></p><p>Do a wall covering your upper torso "provide cover", when consider that part of the definition (not any other part of the rules)? That's the real question. I say yes.</p><p></p><p> You don't target anything. You 'target' the creature, not his legs, arms, face, or anything else. But, since half his body is not 'attackable', he gets cover, pure and simple. There are no called shots.</p><p></p><p> Well, it's all IMO because there are no reasonable rules on improved cover, but I think there is more of the giant to hit (the torso+head+arms has more area than just the legs). If it were a gelatinous cube, then probably not.</p><p></p><p> No. One 10ft-square/level is NOT 10 square feet/level.</p><p></p><p> Wall of Force is not shapeable.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2984497, member: 31734"] The fact is that there are no specific rules to cover this situation (pun intended). Based on a strict reading, the wall could be 300ft in the air and provide cover because Height isn't even mentioned. The one stipulation is "If any line from this corner to any corner of the target’s square passes through a square or border that blocks line of effect or provides cover..." What this says is almost a chicken-and-egg argument. Note that the definition of whether cover is provided uses itself. Yes, that's very bad rules language, but it leaves "provides cover" very open to interpretation. Do a wall covering your upper torso "provide cover", when consider that part of the definition (not any other part of the rules)? That's the real question. I say yes. You don't target anything. You 'target' the creature, not his legs, arms, face, or anything else. But, since half his body is not 'attackable', he gets cover, pure and simple. There are no called shots. Well, it's all IMO because there are no reasonable rules on improved cover, but I think there is more of the giant to hit (the torso+head+arms has more area than just the legs). If it were a gelatinous cube, then probably not. No. One 10ft-square/level is NOT 10 square feet/level. Wall of Force is not shapeable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Wall of force question.
Top