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<blockquote data-quote="Todd Roybark" data-source="post: 7922885" data-attributes="member: 6920677"><p>This a reduction of reason to a level quickly approaching absurdity. A bow shot behaving in the manner you described without the benefit of magic, is violating the laws of physics and thus the universal experience we can ground our shared imaginative enterprise on.</p><p></p><p>The rules as written do not specify explicitly that poison has odor or taste, or that horse dung has odor....the rules as written <em>expect and assume</em> some degree of reasonable extrapolation from our ‘real’ world. </p><p></p><p>As their is no <em>real world equivalent</em> to the <em>Charm Person</em> spell, I see no compelling reason why a charm spell is <em>subject to physics</em> - does it have mass? How much? Can I lob Charm Person over a wall? Your ruling, Baco Bits creates more headaches than it solves.</p><p></p><p>My largest issue with Mr. Tweets rulings is that he does <em>not</em> seem to consider the game world implications of his rulings. </p><p></p><p>If an AC 13, 2-4 hp pane of glass <em>now</em> is imbued with properties that in the past were reserved for <em>Globe of Invulnerability</em>, then every powerful person is going to be in a glass “Pope Mobile” to prevent spell targeting.</p><p></p><p>As that is the real issue, using the rules literally as written means without a clear path to a target, <em>you cannot even target the person</em>!</p><p></p><p>So a <em>magic soap bubble</em> made and sustained by a <em>Prestidigitation Cantrip, renewed every round, could very well be interpreted, using RAW as preventing spell lock targeting from <em>Charm Person</em> to <em>Scorching Ray</em>.</em></p><p><em></em></p><p><em>So I can shoot a Drow Elf hiding in a <em>Darkness</em> spell with a <em>Scorching Ray</em>, if I chose the correct square, and still hit with Disadvantage on the attack roll, but a pane of glass, or glass box stops the targeting of said Drow, completely....and this is a sound ruling?</em></p><p><em></em></p><p><em>It might be <em>technically correct</em>, but despite my love of <em>Futurama</em>, <em>technically correct is not always the BEST type of correct</em>.</em></p><p><em></em></p><p><em>From D&D Beyond:</em></p><p><em></em></p><p><em>A Clear Path to the Target</em></p><p><em>To target something, you must have a clear path to it, so it can't be behind total cover. If you place an area of effect at a point that you can't see and an obstruction, such as a wall, is between you and that point, the point of origin comes into being on the near side of that obstruction.</em></p><p><em></em></p><p><em>[MEDIA=youtube]hou0lU8WMgo[/MEDIA]</em></p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 7922885, member: 6920677"] This a reduction of reason to a level quickly approaching absurdity. A bow shot behaving in the manner you described without the benefit of magic, is violating the laws of physics and thus the universal experience we can ground our shared imaginative enterprise on. The rules as written do not specify explicitly that poison has odor or taste, or that horse dung has odor....the rules as written [I]expect and assume[/I] some degree of reasonable extrapolation from our ‘real’ world. As their is no [I]real world equivalent[/I] to the [I]Charm Person[/I] spell, I see no compelling reason why a charm spell is [I]subject to physics[/I] - does it have mass? How much? Can I lob Charm Person over a wall? Your ruling, Baco Bits creates more headaches than it solves. My largest issue with Mr. Tweets rulings is that he does [I]not[/I] seem to consider the game world implications of his rulings. If an AC 13, 2-4 hp pane of glass [I]now[/I] is imbued with properties that in the past were reserved for [I]Globe of Invulnerability[/I], then every powerful person is going to be in a glass “Pope Mobile” to prevent spell targeting. As that is the real issue, using the rules literally as written means without a clear path to a target, [I]you cannot even target the person[/I]! So a [I]magic soap bubble[/I] made and sustained by a [I]Prestidigitation Cantrip, renewed every round, could very well be interpreted, using RAW as preventing spell lock targeting from [I]Charm Person[/I] to [I]Scorching Ray[/I]. So I can shoot a Drow Elf hiding in a [I]Darkness[/I] spell with a [I]Scorching Ray[/I], if I chose the correct square, and still hit with Disadvantage on the attack roll, but a pane of glass, or glass box stops the targeting of said Drow, completely....and this is a sound ruling? It might be [I]technically correct[/I], but despite my love of [I]Futurama[/I], [I]technically correct is not always the BEST type of correct[/I]. From D&D Beyond: A Clear Path to the Target To target something, you must have a clear path to it, so it can't be behind total cover. If you place an area of effect at a point that you can't see and an obstruction, such as a wall, is between you and that point, the point of origin comes into being on the near side of that obstruction. [MEDIA=youtube]hou0lU8WMgo[/MEDIA][/I] [/QUOTE]
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