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<blockquote data-quote="Felix" data-source="post: 3633689" data-attributes="member: 3929"><p>No worries.</p><p></p><p>But I rather think that <em>Wall of Ice</em> is the best of the Wall spells for combat.</p><p></p><p><em>Wall of Fire</em> is a close second; they're both 4th level, but Wall of Ice can entrap individual enemies (Hemisphere) as well as separate enemy formations, and do so for 1min/level. Wall of Fire is better against lots and lots of mooks, but that doesn't happen terribly often in my experience.</p><p></p><p><em>Wall of Force</em> is 5th level and lasts a <em>short</em> amount of time. Its immunity is its selling point, but its transparency can be a drawback.</p><p></p><p><em>Wall of Iron</em> is 6th level, and best for outside combat uses. The instantaneous duration is its selling point.</p><p></p><p><em>Wall of Stone</em> is 5th level, and also used best outside combat. Also instantaneous, this and <em>Stone Shape</em> can make a nice little castle given some time.</p><p></p><p><em>Wall of Thorns</em> is 5th level, exclusive to Druids and Plant clerics, and isn't bad for slowing enemies down; the duration and difficulty to remove are its selling points.</p><p></p><p><em>Wind Wall</em> is nice versus archers, but does squat for battlefield control.</p><p></p><p></p><p>Pedantry.</p><p></p><p>Except:</p><p></p><p></p><p>You can anchor the ice to the floor and to walls. I'd say this is pretty good precedent for being able to anchor the ice to the ceiling as well. You'd get what Iceman did in X-Men2 to separate Stryker from Wolverine.</p><p></p><p>Or, if you want to use your ruling, then anytime you cast a <em>Wall of Ice</em> the spell fizzles because of the dust particle floating in the air where you cast it. Hmmm.</p><p></p><p>-------</p><p></p><p>Speaking of X2, would <em>Wall of Ice</em> be able to create the same effect? Would a 10th level caster be able to cast <em>Wall of Ice</em> in a 10x10 corridor, and with the 10 sections of 10-inch thick 10x10 ice, create a 100-inch (8ft, 4in) thick 10x10 block? The relevant text:</p><p></p><p style="margin-left: 20px">A sheet of strong, hard ice appears. The wall is 1 inch thick per caster level. It covers up to a 10-foot-square area per caster level (so a 10th-level wizard can create a wall of ice 100 feet long and 10 feet high, a wall 50 feet long and 20 feet high, or some other combination of length and height that does not exceed 1,000 square feet).</p><p></p><p>The points against it are:</p><p style="margin-left: 20px">The spell descriptor does not say Shapeable, (S)</p> <p style="margin-left: 20px">The spell mentions combinations of length and height, but not width.</p> <p style="margin-left: 20px">The spell prescribes the thickness of the wall.</p><p></p><p>So, would you allow <em>Wall of Ice</em> to create a block of ice?</p></blockquote><p></p>
[QUOTE="Felix, post: 3633689, member: 3929"] No worries. But I rather think that [i]Wall of Ice[/i] is the best of the Wall spells for combat. [i]Wall of Fire[/i] is a close second; they're both 4th level, but Wall of Ice can entrap individual enemies (Hemisphere) as well as separate enemy formations, and do so for 1min/level. Wall of Fire is better against lots and lots of mooks, but that doesn't happen terribly often in my experience. [i]Wall of Force[/i] is 5th level and lasts a [i]short[/i] amount of time. Its immunity is its selling point, but its transparency can be a drawback. [i]Wall of Iron[/i] is 6th level, and best for outside combat uses. The instantaneous duration is its selling point. [i]Wall of Stone[/i] is 5th level, and also used best outside combat. Also instantaneous, this and [i]Stone Shape[/i] can make a nice little castle given some time. [i]Wall of Thorns[/i] is 5th level, exclusive to Druids and Plant clerics, and isn't bad for slowing enemies down; the duration and difficulty to remove are its selling points. [i]Wind Wall[/i] is nice versus archers, but does squat for battlefield control. Pedantry. Except: You can anchor the ice to the floor and to walls. I'd say this is pretty good precedent for being able to anchor the ice to the ceiling as well. You'd get what Iceman did in X-Men2 to separate Stryker from Wolverine. Or, if you want to use your ruling, then anytime you cast a [i]Wall of Ice[/i] the spell fizzles because of the dust particle floating in the air where you cast it. Hmmm. ------- Speaking of X2, would [i]Wall of Ice[/i] be able to create the same effect? Would a 10th level caster be able to cast [i]Wall of Ice[/i] in a 10x10 corridor, and with the 10 sections of 10-inch thick 10x10 ice, create a 100-inch (8ft, 4in) thick 10x10 block? The relevant text: [indent]A sheet of strong, hard ice appears. The wall is 1 inch thick per caster level. It covers up to a 10-foot-square area per caster level (so a 10th-level wizard can create a wall of ice 100 feet long and 10 feet high, a wall 50 feet long and 20 feet high, or some other combination of length and height that does not exceed 1,000 square feet).[/indent] The points against it are: [indent]The spell descriptor does not say Shapeable, (S) The spell mentions combinations of length and height, but not width. The spell prescribes the thickness of the wall.[/indent] So, would you allow [i]Wall of Ice[/i] to create a block of ice? [/QUOTE]
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