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Wand "Charges"?
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<blockquote data-quote="takasi" data-source="post: 3249581" data-attributes="member: 20194"><p>We go through more than 6 charges per day. How many encounters do you meet up with per day? How often do you have to heal? Also, what is the size of your party?</p><p></p><p>At 5th level it takes a lot of wand charges to heal someone, especially if they are taking hits for 15+ damage each swing. </p><p></p><p></p><p></p><p>My apologies, I thought you were referring to fumbles. Yes, it's possible but even so the hardness and saving throw of a magic item are so high that it rarely comes into effect.</p><p></p><p></p><p></p><p>How often would you say these are encountered by most players? 20% of the time? 10% of the time? 5%? I would say less than 5% in my experience. And when they are encountered they are usually avoided or taken out without the loss of weapons. </p><p></p><p></p><p></p><p>It's still rare, but the point is moot. Consumable items have the same chance of being destroyed too.</p><p></p><p>The difference is that with consumable items you are destroying them by using them whereas with other items you are not.</p><p></p><p></p><p></p><p>That's something the character can control though. Again, just USING a wand "damages" it. You can also lose a wand or have it stolen, so I don't really see your point.</p></blockquote><p></p>
[QUOTE="takasi, post: 3249581, member: 20194"] We go through more than 6 charges per day. How many encounters do you meet up with per day? How often do you have to heal? Also, what is the size of your party? At 5th level it takes a lot of wand charges to heal someone, especially if they are taking hits for 15+ damage each swing. My apologies, I thought you were referring to fumbles. Yes, it's possible but even so the hardness and saving throw of a magic item are so high that it rarely comes into effect. How often would you say these are encountered by most players? 20% of the time? 10% of the time? 5%? I would say less than 5% in my experience. And when they are encountered they are usually avoided or taken out without the loss of weapons. It's still rare, but the point is moot. Consumable items have the same chance of being destroyed too. The difference is that with consumable items you are destroying them by using them whereas with other items you are not. That's something the character can control though. Again, just USING a wand "damages" it. You can also lose a wand or have it stolen, so I don't really see your point. [/QUOTE]
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