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Wand of Paralysis in 5e DMG
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<blockquote data-quote="Dausuul" data-source="post: 6755633" data-attributes="member: 58197"><p>I said attack rolls should be primarily about dealing damage, and major status effects should grant a save. Nothing in there says you can't have saving throws against damage.</p><p></p><p>How many effects are there that impose a major status effect with neither a save nor a hit point threshold? Offhand, the only one that comes to mind is <em>contagion</em> - which has also been widely criticized for the exact same reason.</p><p></p><p></p><p>A 9th-level PC can hit Demogorgon on 13+ using just a regular attack roll. And there are lots of ways to pile bonuses on attacks. A d8 from Bardic Inspiration, a d4 from <em>bless</em>, and advantage from one of the myriad ways to get advantage, and that same 9th-level PC is hitting the Prince of Demons better than nine times out of ten.</p><p></p><p>Legendary Resistance provides a safeguard against bonus-stacking shenanigans. It's much harder to penalize enemy saving throws than it is to boost your own attacks, but even if you find a way to do it, Demogorgon gets three chances a day to say, "Nope. Try again." Attack rolls don't normally require such a safeguard because even if you hit with every attack, you still have to chew through hundreds and hundreds of hit points. Effects that paralyze on a hit with no save are a major loophole.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6755633, member: 58197"] I said attack rolls should be primarily about dealing damage, and major status effects should grant a save. Nothing in there says you can't have saving throws against damage. How many effects are there that impose a major status effect with neither a save nor a hit point threshold? Offhand, the only one that comes to mind is [I]contagion[/I] - which has also been widely criticized for the exact same reason. A 9th-level PC can hit Demogorgon on 13+ using just a regular attack roll. And there are lots of ways to pile bonuses on attacks. A d8 from Bardic Inspiration, a d4 from [I]bless[/I], and advantage from one of the myriad ways to get advantage, and that same 9th-level PC is hitting the Prince of Demons better than nine times out of ten. Legendary Resistance provides a safeguard against bonus-stacking shenanigans. It's much harder to penalize enemy saving throws than it is to boost your own attacks, but even if you find a way to do it, Demogorgon gets three chances a day to say, "Nope. Try again." Attack rolls don't normally require such a safeguard because even if you hit with every attack, you still have to chew through hundreds and hundreds of hit points. Effects that paralyze on a hit with no save are a major loophole. [/QUOTE]
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Wand of Paralysis in 5e DMG
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