Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Wand of Wonder?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6794529" data-attributes="member: 2067"><p>It's honestly a potentially powerful source of attack spells. Always target an enemy creature, and when you roll to see what happens, you either hit that creature with a powerful attack, do nothing to it (and do something weird), or do something that causes you a minor inconvenience. It includes <em>fireball</em> and <em>lightning bolt</em> (each of which are worth rare wands in and of themselves), as well as <em>enlarge/reduce</em> (reduce more often will be useful), <em>faerie fire</em>, <em>gust of wind</em>, <em>stinking cloud</em>, <em>darkness</em>....and even the self-<em>invisibility</em> or <em>detect thoughts</em> aren't very useless. The worst effect is probably that you blind your party, but since you also blind your enemies, even that one could be worse. </p><p></p><p>This means it's great for openers before the party gets mixed in the area, when you're not sure what you might want to do or what the capabilities of the enemies are, but you want to do <em>something</em>. There's a chance it'll backfire, or do nothing of note, but there's a better-than-solid chance that <em>someone's</em> day would be better if you didn't use it. </p><p></p><p>The way magic items in 5e work, they're always sauce on top of what you can do, so the wand is just some sauce with a kick - not something you'll want to break out when you need to make every step count, but a good way to say "hello!"</p><p></p><p>My experience with the wand is, though, as a gnome wild mage who is CN and who draws inspiration from Lewis Carroll, so....he probably gets more use out of it than most folks would. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Still, though, the last time he used it it created a <em>gust of wind</em> that effectively blocked a doorway and made lines of sight pretty important.</p><p></p><p>More importantly, though, it was <em>hilarious</em>, and if a group of people laughing isn't a sign of a successful D&D session, I dunno WHAT is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6794529, member: 2067"] It's honestly a potentially powerful source of attack spells. Always target an enemy creature, and when you roll to see what happens, you either hit that creature with a powerful attack, do nothing to it (and do something weird), or do something that causes you a minor inconvenience. It includes [I]fireball[/I] and [I]lightning bolt[/I] (each of which are worth rare wands in and of themselves), as well as [I]enlarge/reduce[/I] (reduce more often will be useful), [I]faerie fire[/I], [I]gust of wind[/I], [I]stinking cloud[/I], [I]darkness[/I]....and even the self-[I]invisibility[/I] or [I]detect thoughts[/I] aren't very useless. The worst effect is probably that you blind your party, but since you also blind your enemies, even that one could be worse. This means it's great for openers before the party gets mixed in the area, when you're not sure what you might want to do or what the capabilities of the enemies are, but you want to do [I]something[/I]. There's a chance it'll backfire, or do nothing of note, but there's a better-than-solid chance that [I]someone's[/I] day would be better if you didn't use it. The way magic items in 5e work, they're always sauce on top of what you can do, so the wand is just some sauce with a kick - not something you'll want to break out when you need to make every step count, but a good way to say "hello!" My experience with the wand is, though, as a gnome wild mage who is CN and who draws inspiration from Lewis Carroll, so....he probably gets more use out of it than most folks would. :) Still, though, the last time he used it it created a [I]gust of wind[/I] that effectively blocked a doorway and made lines of sight pretty important. More importantly, though, it was [I]hilarious[/I], and if a group of people laughing isn't a sign of a successful D&D session, I dunno WHAT is. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wand of Wonder?
Top