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Wandering books and sticky fingers
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<blockquote data-quote="twofalls" data-source="post: 2151091" data-attributes="member: 23718"><p>I think your ultimatim and restrictions are the wrong approach personally. If I were in your group, I'd understand, but wouldn't be able to help feel a little put off by the "don't touch my books at all" approach. Instead I'd tell the group exactly what you put into this thread on Enworld. Tell them that they are your players and your friends and that you don't feel comfortable accusing anyone as a theif, but the facts remain that you are missing books after these game sessions and its hurting your heart to think that someone is taking them. What other logical conclusion can you come to? Ask them what you should do about it. If they suggest that your books simply not be touched then instead of you giving them an ultimatum its them deciding what needs to be done. Instead of telling them that you will disband the group (which frankly would go over like a brick in a pond with me) ask them for ideas and help with the situation. Ultimatums rarely get you where you want to be. If after talking to them they are unresponsive, or unable to come up with any ideas, tell them that you are at a point where you would rather stop playing than feel constantly disrespected by whomever is taking liberties and walking with your books. Maybe the person who is taking them feels that you can afford them and he can't, let them know that its the issue of respect not economics that's the problem. Stealing is just plain wrong, insulting, and most of all destroys trust.</p><p></p><p>I sign my name on the inside cover of all of my books in ink. I do this not to avoid theft, but to easily identify who's copy belongs to who. I have thousands of game books and over 300 D20 books, and my players borrow them all the time. My players also generously add books to the collection so fortunatly I've not had to deal with your situation specifically before. </p><p></p><p>I hope this helps, and I hope your group has respect enough for each other to deal with this nasty situation.</p><p></p><p>Edit: With all due respect to the above posters, setting a trap, or going to other lengths to "catch" the theif isn't really overall in the game group's best interest. Small groups are built on trust, when someone breaks that trust the group will fracture and it's up to the group itself to either resolve it or dissolve. Taking unilateral steps to catch the criminal, even though it might (and probably wont) result in finding the thief will do little to heal the damage done tothe group itself. I strongly feel everyone needs to be involved. How you handle this situation will be remembered and will become part of the way the others look at you as a leader. On the other hand if you goal is to simply catch the crook, no matter what it takes, then my advice might be less useful to you.</p></blockquote><p></p>
[QUOTE="twofalls, post: 2151091, member: 23718"] I think your ultimatim and restrictions are the wrong approach personally. If I were in your group, I'd understand, but wouldn't be able to help feel a little put off by the "don't touch my books at all" approach. Instead I'd tell the group exactly what you put into this thread on Enworld. Tell them that they are your players and your friends and that you don't feel comfortable accusing anyone as a theif, but the facts remain that you are missing books after these game sessions and its hurting your heart to think that someone is taking them. What other logical conclusion can you come to? Ask them what you should do about it. If they suggest that your books simply not be touched then instead of you giving them an ultimatum its them deciding what needs to be done. Instead of telling them that you will disband the group (which frankly would go over like a brick in a pond with me) ask them for ideas and help with the situation. Ultimatums rarely get you where you want to be. If after talking to them they are unresponsive, or unable to come up with any ideas, tell them that you are at a point where you would rather stop playing than feel constantly disrespected by whomever is taking liberties and walking with your books. Maybe the person who is taking them feels that you can afford them and he can't, let them know that its the issue of respect not economics that's the problem. Stealing is just plain wrong, insulting, and most of all destroys trust. I sign my name on the inside cover of all of my books in ink. I do this not to avoid theft, but to easily identify who's copy belongs to who. I have thousands of game books and over 300 D20 books, and my players borrow them all the time. My players also generously add books to the collection so fortunatly I've not had to deal with your situation specifically before. I hope this helps, and I hope your group has respect enough for each other to deal with this nasty situation. Edit: With all due respect to the above posters, setting a trap, or going to other lengths to "catch" the theif isn't really overall in the game group's best interest. Small groups are built on trust, when someone breaks that trust the group will fracture and it's up to the group itself to either resolve it or dissolve. Taking unilateral steps to catch the criminal, even though it might (and probably wont) result in finding the thief will do little to heal the damage done tothe group itself. I strongly feel everyone needs to be involved. How you handle this situation will be remembered and will become part of the way the others look at you as a leader. On the other hand if you goal is to simply catch the crook, no matter what it takes, then my advice might be less useful to you. [/QUOTE]
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