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Wandering Monster-Touched by a Devil (or demon)
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<blockquote data-quote="Kinak" data-source="post: 6171990" data-attributes="member: 6694112"><p>Tieflings are kind of nice in that they actually justify a proliferation of subraces. For every race we've seen so far, I've wished subraces would just go away, but they can be a strong core to the tiefling race.</p><p></p><p>I don't particularly like how they're handling cambions, though. Traditional tieflings and cambions have always had a bit of an awkward intersection, where a lot of cool tiefling character concepts should really be cambions instead. Taking cambions and broadening them so they cover all half-fiends just makes that even more obvious.</p><p></p><p>The concept works much better for me if cambions are explicitly called out as special tieflings, such as those who've fully embraced their fiendish heritage. It adds some options for PCs (like having a fiend parent in backstory or having siblings that have gone full cambion) and also gives a reason other than bigotry to fear tieflings (because they're potentially very dangerous if they fall).</p><p></p><p>I'll obviously run it that way in any case. It's just a bit jarring to have a race that's like "Your grandparents are fiends? Your ancestors made a deal with the devil? Your bloodline traces back to an evil god? You were cursed at birth? Play a tiefling!" but if you want to play someone with a fiendish parent, that's suddenly off limits.</p><p></p><p>Cheers!</p><p>Kinak</p></blockquote><p></p>
[QUOTE="Kinak, post: 6171990, member: 6694112"] Tieflings are kind of nice in that they actually justify a proliferation of subraces. For every race we've seen so far, I've wished subraces would just go away, but they can be a strong core to the tiefling race. I don't particularly like how they're handling cambions, though. Traditional tieflings and cambions have always had a bit of an awkward intersection, where a lot of cool tiefling character concepts should really be cambions instead. Taking cambions and broadening them so they cover all half-fiends just makes that even more obvious. The concept works much better for me if cambions are explicitly called out as special tieflings, such as those who've fully embraced their fiendish heritage. It adds some options for PCs (like having a fiend parent in backstory or having siblings that have gone full cambion) and also gives a reason other than bigotry to fear tieflings (because they're potentially very dangerous if they fall). I'll obviously run it that way in any case. It's just a bit jarring to have a race that's like "Your grandparents are fiends? Your ancestors made a deal with the devil? Your bloodline traces back to an evil god? You were cursed at birth? Play a tiefling!" but if you want to play someone with a fiendish parent, that's suddenly off limits. Cheers! Kinak [/QUOTE]
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