I really don't like Final Fantasy and it's exactly because of the endless stream of meaningless "encounters" (unavoidable combats), while on the road to read the next story. I mean, I really don't like its combat system anyways, but walking all the way around monster zones is a waste of my time. Sure, in D&D the players control the clock, but you're also never outside the monster zone. The catch is, no monsters in D&D are meaningless (i.e. disconnected from everything else and endlessly "respawned").
And! Encounters don't have to do with combat either. I mean, if you go out in dangerous places you are bound to bump into ones that try and kill you, but you don't have to respond in kind. You could fight the lamppost in front of you, if that's what you want. You don't need to wait for a monster to kill. Monsters are just other people like you or me. Well, more or less. Fighting them is an option. One of many. There is so much more we can do in D&D, and not just with creatures. Which is a good thing when you don't want an endless stream of meaningless combats in your game.