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<blockquote data-quote="I'm A Banana" data-source="post: 6138343" data-attributes="member: 2067"><p>For the record, I think the idea with "connecting" them is to make them more broadly used in play: if you use Creature A, maybe you'll also use Creature B! I can absolutely get on board with the end-point of that plan, I'm into seeing aarakocra more used in more games, 'cuz I like the parrot-people. And I'm not against connections that make sense and advance the creature's core appeal. Aarakocra and air elementals and even djinn can go together nicely, I'm in. Link them with brass dragons (who love djinn), too!</p><p></p><p>But there's a significant change in dynamic when you go from "Aarakocra and air elementals and djinn and brass dragons are allies!" to "Aarakocra/Raptorians owe their powers of flight to a pact made with air elementals or the Wind Dukes or whatever." You go from an alliance of like-minded creatures to a dependence, which is a power dynamic that wasn't at all at play in the creature before. </p><p></p><p>Want aarakocra to be used more? Having a solid exploration/interaction system that allows for tense negotiations and useful guides is going to be a HUGE step in that direction already. And, sure, increase their allied base so that it's a bigger net. And maybe turn them into PC-playable creatures that avoid caverns like hobbits avoid adventures and can fly at level 1. </p><p></p><p>Leave the pact-swearing to something a PC can do in play to get flight if they want, and become a Raptorian like that. Expanding the concept so that creatures of any race can join the raptorians will help that spread deeper, and more naturally fit with the gradual ramp-up of flight that is the raptorian's signature mechanical schtick. </p><p></p><p>Want kenku to be used more? Put 'em in the thieves' guild in the local city, have 'em hang out with stabbitty halflings and other shadowy denizens. There's the link. </p><p></p><p>Want dire corbies to be used more? Put a swarm of 'em just below that same city, a cavern full of beady blinking eyes and hungry beaks, ready to swarm at the slightest provocation. </p><p></p><p>....in fact, I'm now getting ideas for a "city of birds" as a setting that feels pretty frickin' awesome in my brain. Giant eagles and crane-like nobles alongside owl sages and raven necromancers....hehehe....</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6138343, member: 2067"] For the record, I think the idea with "connecting" them is to make them more broadly used in play: if you use Creature A, maybe you'll also use Creature B! I can absolutely get on board with the end-point of that plan, I'm into seeing aarakocra more used in more games, 'cuz I like the parrot-people. And I'm not against connections that make sense and advance the creature's core appeal. Aarakocra and air elementals and even djinn can go together nicely, I'm in. Link them with brass dragons (who love djinn), too! But there's a significant change in dynamic when you go from "Aarakocra and air elementals and djinn and brass dragons are allies!" to "Aarakocra/Raptorians owe their powers of flight to a pact made with air elementals or the Wind Dukes or whatever." You go from an alliance of like-minded creatures to a dependence, which is a power dynamic that wasn't at all at play in the creature before. Want aarakocra to be used more? Having a solid exploration/interaction system that allows for tense negotiations and useful guides is going to be a HUGE step in that direction already. And, sure, increase their allied base so that it's a bigger net. And maybe turn them into PC-playable creatures that avoid caverns like hobbits avoid adventures and can fly at level 1. Leave the pact-swearing to something a PC can do in play to get flight if they want, and become a Raptorian like that. Expanding the concept so that creatures of any race can join the raptorians will help that spread deeper, and more naturally fit with the gradual ramp-up of flight that is the raptorian's signature mechanical schtick. Want kenku to be used more? Put 'em in the thieves' guild in the local city, have 'em hang out with stabbitty halflings and other shadowy denizens. There's the link. Want dire corbies to be used more? Put a swarm of 'em just below that same city, a cavern full of beady blinking eyes and hungry beaks, ready to swarm at the slightest provocation. ....in fact, I'm now getting ideas for a "city of birds" as a setting that feels pretty frickin' awesome in my brain. Giant eagles and crane-like nobles alongside owl sages and raven necromancers....hehehe.... [/QUOTE]
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