Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Wandering Monsters: Campaign Themes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KidSnide" data-source="post: 6268375" data-attributes="member: 54710"><p>This article addressed a worthy subject, but didn't have much that's interesting to say.</p><p></p><p>First, the example themes at the beginning of the article were <strong>terrible</strong>. Look at them. Hardly any of them even mentioned the PCs. Dragonlance was not a campaign about the efforts of the Queen of Darkness. Dragonlance was about the Heroes of the Lance! Similarly -- although I can't speak in the same way to Wyatt's home campaigns -- I have to imagine that the campaign was really about the adventures of the PCs.</p><p></p><p>It can seem like a semantic difference, but many D&D campaigns are crippled in the conception phase by inexperienced DMs spending all their time thinking about what the NPCs are doing in the background when they should be focusing on the PC experience. The whole purpose of the DMG is to help inexperienced DMs turn into good DMs. Training DMs to boil down their campaign into a single sentence <em>that doesn't mention the PCs</em>?!? That's awful advice! </p><p></p><p>The 4e DMG advice isn't so bad. Personally, I think the 4e DM's material tends to get a little underrated. </p><p></p><p>As to literary themes, I'll confess, I love literary themes. Or, to be more accurate, I love themes that go further than a question of plot alone, whether that be a sub-genre theme (e.g. arabian, horror, renaissance) or a more conceptual theme (e.g. how powerful individuals deal with their own mortality, the effect of colonialism on both the colonizers and the peoples colonized). But the challenge for this kind of theme isn't thinking it up -- it's making it work in D&D. The article doesn't even touch on the kind of advice that a DMG might provide.</p><p></p><p>As to the poll, I know that picking on Wandering Monster polls is a little like hunting down wounded goblins, but wouldn't this poll be so much more useful if we could select all the answers that apply? There wasn't a single question that I didn't want to answer "yes, I think about all of these and you should provide assistance for all of them in the DMG."</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 6268375, member: 54710"] This article addressed a worthy subject, but didn't have much that's interesting to say. First, the example themes at the beginning of the article were [B]terrible[/B]. Look at them. Hardly any of them even mentioned the PCs. Dragonlance was not a campaign about the efforts of the Queen of Darkness. Dragonlance was about the Heroes of the Lance! Similarly -- although I can't speak in the same way to Wyatt's home campaigns -- I have to imagine that the campaign was really about the adventures of the PCs. It can seem like a semantic difference, but many D&D campaigns are crippled in the conception phase by inexperienced DMs spending all their time thinking about what the NPCs are doing in the background when they should be focusing on the PC experience. The whole purpose of the DMG is to help inexperienced DMs turn into good DMs. Training DMs to boil down their campaign into a single sentence [I]that doesn't mention the PCs[/I]?!? That's awful advice! The 4e DMG advice isn't so bad. Personally, I think the 4e DM's material tends to get a little underrated. As to literary themes, I'll confess, I love literary themes. Or, to be more accurate, I love themes that go further than a question of plot alone, whether that be a sub-genre theme (e.g. arabian, horror, renaissance) or a more conceptual theme (e.g. how powerful individuals deal with their own mortality, the effect of colonialism on both the colonizers and the peoples colonized). But the challenge for this kind of theme isn't thinking it up -- it's making it work in D&D. The article doesn't even touch on the kind of advice that a DMG might provide. As to the poll, I know that picking on Wandering Monster polls is a little like hunting down wounded goblins, but wouldn't this poll be so much more useful if we could select all the answers that apply? There wasn't a single question that I didn't want to answer "yes, I think about all of these and you should provide assistance for all of them in the DMG." -KS [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wandering Monsters: Campaign Themes
Top