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Wandering Monsters: Defining Our Terms
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<blockquote data-quote="Sage Genesis" data-source="post: 6115980" data-attributes="member: 6706099"><p>I don't really see the problem with this.</p><p></p><p>Demons in 4e are elementals, yes. The Abyss is a corrupted maelstrom within the elemental chaos that spawns hordes of demons. While normally the elemental chaos is the raw proto-matter of creation, demons are the engines of destruction that want to tear it all down again. I can understand if you were to say that you don't enjoy 4e's setting, but calling it arbitrary or insane... I don't get that.</p><p></p><p> Devils and angels aren't immortals, they have the immortal origin. There is a difference. It means, they are both originate from an otherworldly realm, which is probably an afterlife of some sort. This is not insane or arbitrary. This is how Judeo-Christian mythology actually works. (Others too, come to think of it.)</p><p></p><p>Golems and undead are both animates, sure. Is this incorrect? And don't forget, there is far more to a monster than just its type. Undead are typically highly resistant to necrotic damage but vulnerable to radiant damage. Turn Undead doesn't work on golems. They are only "basically the same" in the same way that halflings and giants are "basically the same".</p><p></p><p>Eladrin (meaning, high elves), in 4e's cosmology are considered fey. They are the sidhe, the Fair Folk, and closer to the folklore roots of elves than D&D has ever been. Why is this arbitrary? Again, I can understand disliking the setting, I can't understand calling it insane.</p></blockquote><p></p>
[QUOTE="Sage Genesis, post: 6115980, member: 6706099"] I don't really see the problem with this. Demons in 4e are elementals, yes. The Abyss is a corrupted maelstrom within the elemental chaos that spawns hordes of demons. While normally the elemental chaos is the raw proto-matter of creation, demons are the engines of destruction that want to tear it all down again. I can understand if you were to say that you don't enjoy 4e's setting, but calling it arbitrary or insane... I don't get that. Devils and angels aren't immortals, they have the immortal origin. There is a difference. It means, they are both originate from an otherworldly realm, which is probably an afterlife of some sort. This is not insane or arbitrary. This is how Judeo-Christian mythology actually works. (Others too, come to think of it.) Golems and undead are both animates, sure. Is this incorrect? And don't forget, there is far more to a monster than just its type. Undead are typically highly resistant to necrotic damage but vulnerable to radiant damage. Turn Undead doesn't work on golems. They are only "basically the same" in the same way that halflings and giants are "basically the same". Eladrin (meaning, high elves), in 4e's cosmology are considered fey. They are the sidhe, the Fair Folk, and closer to the folklore roots of elves than D&D has ever been. Why is this arbitrary? Again, I can understand disliking the setting, I can't understand calling it insane. [/QUOTE]
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Wandering Monsters: Defining Our Terms
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