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<blockquote data-quote="howandwhy99" data-source="post: 6079875" data-attributes="member: 3192"><p>Historically I believe sphinxes were guardians and sages. They protected secrets whether they be the borders to ancient ruins or knowledge from a long forgotten age. Truly awesome sphinxes had ties to the gods. They may also be oracles foretelling the future.</p><p></p><p>The breakdown of the traditional D&D sphinxes is okay, but often unused. The predilection for lairing at borders is solid and I like their liminal, other wordly quality. </p><p></p><p>I have to say the vast majority of what most folks think of in terms of a sphinx is is not about combat. If these creatures are met in combat, they are understood to deadly foes, but it is not their combat strategies which define them. It is their conversational ones.</p><p></p><p>Chimeras in D&D don't have to be Dragon/Goat/Lion. That's just the traditional mix, like golems and and elementals don't need to be humanoid-shaped or Juggernauts simply big pavement rollers with battering rams</p><p></p><p>And all your hydra mechanics aren't like fighting a hydra at all. The first is the best, but attacking the creature should be possible, yet difficult if you don't attack the heads. Magical means and backstabbing are possible too, if not backstabbing while hidden given their range of vision. Also, this beast is more like a den of snacks tied together, think rat king, than the single entity Medusa with asps for hair.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6079875, member: 3192"] Historically I believe sphinxes were guardians and sages. They protected secrets whether they be the borders to ancient ruins or knowledge from a long forgotten age. Truly awesome sphinxes had ties to the gods. They may also be oracles foretelling the future. The breakdown of the traditional D&D sphinxes is okay, but often unused. The predilection for lairing at borders is solid and I like their liminal, other wordly quality. I have to say the vast majority of what most folks think of in terms of a sphinx is is not about combat. If these creatures are met in combat, they are understood to deadly foes, but it is not their combat strategies which define them. It is their conversational ones. Chimeras in D&D don't have to be Dragon/Goat/Lion. That's just the traditional mix, like golems and and elementals don't need to be humanoid-shaped or Juggernauts simply big pavement rollers with battering rams And all your hydra mechanics aren't like fighting a hydra at all. The first is the best, but attacking the creature should be possible, yet difficult if you don't attack the heads. Magical means and backstabbing are possible too, if not backstabbing while hidden given their range of vision. Also, this beast is more like a den of snacks tied together, think rat king, than the single entity Medusa with asps for hair. [/QUOTE]
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