Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Wandering Monsters: Morons and Salads
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6119652" data-attributes="member: 4937"><p>It's worth noting I'm not using either one in exactly that meaning.</p><p></p><p>In general, the one word summaries would be:</p><p></p><p>Good = Construction</p><p>Evil = Destruction</p><p>Law = Other</p><p>Chaos = Self</p><p>Nuetrality = Passivity</p><p></p><p>A sphere of annihiliation is therefore an expression of purest evil - the universe eating itself until it is empty, void, and gone and then eating even that until even absence is gone and there is and never has been anything.</p><p></p><p>Chaos is the expression of individuality, uniqueness, variation, violition, freedom and accountability to self. It insists that all meaning is internal to the thing itself. It wants a world where objects fall not because they are acted on by an outside force, but because they have 'fallingness' inherent to their being. It's a world where things aren't red because of light falling upon them, but because redness is part of their being. It's world where the Newtonian principle of what is true here must be true throughout the universe doesn't apply because truth (to the extent any such thing exists at all) is a quality of the thing itself and distinct to itself. Everything is relative and nothing is related (save by choice). Randomness is in this conception not something chaos sees in itself, but a judgment being passed on it by someone from a lawful perspective - the trivialization of the most essential and valuable nature of the universe by someone that doesn't understand it.</p><p></p><p>Law is the opposite. The expression of connectivity, uniformity, predictability, duty, and accountability to others. It insists that all meaning is external. Things only have meaning in relationship to other things. The solitary thing has no meaningful traits, all of its essential nature is seen through interaction. Everything is related and nothing is relative. No atom is an island unto itself.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6119652, member: 4937"] It's worth noting I'm not using either one in exactly that meaning. In general, the one word summaries would be: Good = Construction Evil = Destruction Law = Other Chaos = Self Nuetrality = Passivity A sphere of annihiliation is therefore an expression of purest evil - the universe eating itself until it is empty, void, and gone and then eating even that until even absence is gone and there is and never has been anything. Chaos is the expression of individuality, uniqueness, variation, violition, freedom and accountability to self. It insists that all meaning is internal to the thing itself. It wants a world where objects fall not because they are acted on by an outside force, but because they have 'fallingness' inherent to their being. It's a world where things aren't red because of light falling upon them, but because redness is part of their being. It's world where the Newtonian principle of what is true here must be true throughout the universe doesn't apply because truth (to the extent any such thing exists at all) is a quality of the thing itself and distinct to itself. Everything is relative and nothing is related (save by choice). Randomness is in this conception not something chaos sees in itself, but a judgment being passed on it by someone from a lawful perspective - the trivialization of the most essential and valuable nature of the universe by someone that doesn't understand it. Law is the opposite. The expression of connectivity, uniformity, predictability, duty, and accountability to others. It insists that all meaning is external. Things only have meaning in relationship to other things. The solitary thing has no meaningful traits, all of its essential nature is seen through interaction. Everything is related and nothing is relative. No atom is an island unto itself. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wandering Monsters: Morons and Salads
Top